Started by
UFUK
on
Topic category: Help with Minecraft modding (Java Edition)
I Want to make a mod about more sculk variations and more warden-themed mobs, but i dont know how to make spreading blocks and warden-like mobs. (i know how to model and import them to mcreator) so how i just do the warden sniff, sonic boom, and his blindness and more things aboput him in Mcreator? if you would answer this question, you would help me so much, thanks.
I have no idea how to implement this, but for the sonic boom you can enable ranged attacks in the Entity AI and make it a custom item that you cant see, and cant get through creative, and then use particles.
A simple example of a sculk-like procedure:
https://imgur.com/0KGe4e3
The block, when an entity dies on it, will "spread" only if obsidian is next to it and the block is not air(if the latter is a specific block as I did then the air part is redundant, however if you want to spread to any block then it's crucial otherwise you'll get floating sculk.)
Does someone know how to make the mob itself though like the blindness and hearing? I need to know so I can make the Figure for my doors mod.