Biome Shape

Started by UCKX on

Topic category: Feature requests and ideas for MCreator

Joined Sep 2022
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Biome Shape
Thu, 09/29/2022 - 17:52 (edited)

I wish we could get more biome modificacion, in this case, Biome Shape/ Generation Type, so these would be the types:

Default: Default overworld generation (like forest).

Swamp: Generation that is Swamp-like.

Mangrove Swamp: Generation that is Mangrove Swamp-like.

Islands: Generation in the middle of the ocean (like mushroom fields)

River: River-like generation.

Beach: At the coast of aquatic.

Aquatic: Ocean-like generation (like ocean).

Badlands: Badlands like generation.

Eroded Badlands: Eroded badlands-like generation.

Plateau:(it's complicated) It is set so that the top 2-5 blocks have a flat surface around it (like savanna plateau).

Windswept Savanna: Windswept Savanna-like generation.

Slopes: Lower in mountains (like meadow).

Peaks: Top of mountains (like jagged peaks).

Cave: Underground (like lush cave).

Floating Islands: Like floating islands generation but on normal world type.

Nether: In the Nether (like nether wastes).

End Midlands: In End outer islands (like end midlands).

Deep Cave: Generates only on deepslate (like deep dark).

Transition biome: A biome made for the sole purpose of transition, lets you selects second biome parent for those to be in transition.

 

As of some of these being possible, i put the ones that i know you can do without code or structures in italics, and some as bold because you could do them before, but now you can't.

 

 

 

 

 

 

 

 

Edited by UCKX on Thu, 09/29/2022 - 17:52
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I know most of these you can…
Fri, 09/16/2022 - 15:31

I know most of these you can get in-game by coding or biome parent, but i think it would be easier and simpler if you just could do this.