"Get nearest entity" the type of the entity changes by itself

Started by GendarmyY on

Topic category: Help with MCreator software

Last seen on 22:52, 11. Mar 2024
Joined May 2019
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"Get nearest entity" the type of the entity changes by itself

It's pretty straight forward, I have this procedure containing the "Get nearest entity at x y z in square cube with size 200 type: CUSTOM: (my mob)" block but when I lauch the game, the mob selected in this block changes by itself and goes back to the first mob on the list, causing of course an instant crashing when the procedure is suppose to happened because it is looking for a mob that's not here. How can I prevent that ? It is really annoying.

Thank you.