making End-like dimension

Started by xDragonFlamesx on

Topic category: Help with MCreator software

Last seen on 03:22, 19. Jun 2023
Joined Oct 2022
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making End-like dimension

ive been trying to figure out how to make a dimension that has only 1 spawn point which is in a custom structure. like....the end has that 1 main island, and no matter where you are when you teleport you'll always be brought to that same island, not in the void, not on another island....that exact same main island.

im trying to do the exact same thing but instead of an island i want a different structure of my choice, any ideas????

(lets keep it simple, im pretty new to mcreator)

Last seen on 00:07, 8. Apr 2024
Joined Nov 2022
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This won't be able to…
Sat, 11/12/2022 - 14:27

This won't be able to generate a structure there, but it will always put you in the same place.

You can use your method of choice to trigger this procedure:

     Switch dimension of [target entity] to [<insert dimension here>]
     Execute command /["tp @s X Y Z"] in the name of [target entity]

Replace X, Y, and Z with the actual coordinates of the place you want new arrivals to be sent to. Beware of potential suffocation from the terrain at that location.
You could also probably make a structure using a custom block that the procedure always puts at a specific location. Then, have the block generate a structure there using another procedure.