MCreator 2022.3 Pre-Release Has Parts Of Entity Models Messed Up

Started by Sir_BananaCat on

Topic category: Troubleshooting, bugs, and solutions

Joined Sep 2021
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MCreator 2022.3 Pre-Release Has Parts Of Entity Models Messed Up
Sun, 10/23/2022 - 16:51 (edited)

I was testing out the 2022.3 Pre-Release, and I noticed the animations for one of my mobs were weird.

2022.2: 

2022.2 1.18.2 Animation

 

 

 

 

 

 

 

 

 

 

2022.3 Pre-Release

2022.3 Pre-Release 1.19.2 Animation

 

 

 

 

 

 

 

 

 

 

It looks like the entity's legs are being attached to the body, in the 2022.3 Pre-Release, but in 2022.2 it's fitting onto the body as I modeled it. This Might just be something I messed up, but all I did was update to the 2022.3 Pre-Release, and it was different.

Edited by Sir_BananaCat on Sun, 10/23/2022 - 16:51
It could be that 1.19 pivot…
Mon, 10/24/2022 - 15:38

It could be that 1.19 pivot points are defined differently if you use 1.19.

In this case re-export model for 1.19 and also recheck pivot points for animations