Topic category: Help with modding (Java Edition)
So I'm attempting to use particles for an added affect with combat.
Beams, areas attacks, and circle attacks are pretty straightforward and I know how to do them
The real issue is creating sweeping, or other unique-shaped attacks (like a cross, star, etc.) does anyone have knowledge on how to make something like this work?
Example of an attack trying to be recreated: (minus animations, just making the attack work in a sweeping action and directional)
I'm confused on how to make the particles place themselves relative to the player's looking positions, and move where you're looking (like above)
I've tried playing around with look vector, raycasting, etc and still struggle,
and when creating lines sometimes they end up the wrong way or behind the player when facing certain directions, help!