Started by
FoguDev
on
Topic category: Help with Minecraft modding (Java Edition)
Hello,
so as said in the title, i've got a potion effect i want to turn into a lingering cloud once a certain projectile hits the floor, ive got the projectile part figured out but cannot find any way to spawn a cloud of the potion effect...
could any of you help me please?
And this code from my first comment is instead :
x = x pos of event/target entity