Help With Enemy Projectiles (Multiple Problems)

Started by Hollowplayz on

Topic category: Help with modding (Java Edition)

Last seen on 03:11, 23. Apr 2024
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Help With Enemy Projectiles (Multiple Problems)
Wed, 12/28/2022 - 20:24 (edited)

So I have a couple problems or irks about how my entities are shooting projectiles currently, and I have a couple questions.
1. Can I make entity projectiles do absolutely no knockback?
2. How do I increase or decrease the fire rate of entity projectiles?
3. Can I make entity projectiles go through entities tagged as "creature"?
4. How do I make an entity shoot multiple projectiles at once?

I would appreciate any help, even if not all questions are answered.

Edited by Hollowplayz on Wed, 12/28/2022 - 20:24
Last seen on 19:54, 12. Apr 2024
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Some of these are available…
Sat, 01/14/2023 - 04:00

Some of these are available in the latest snapshot. Something like this should be coming soon; I personally don't know I usually just mess around with the Enitity.java code to learn things like this, but I don't know.

Last seen on 19:54, 12. Apr 2024
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GOT IT! Use projectile…
Sat, 01/14/2023 - 04:41

GOT IT! Use projectile procedures! On entity tick update, run this type of procedure:Screenshot-2023-01-13-223743

Screenshot-2023-01-13-223815

Last seen on 19:38, 22. Apr 2024
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omg thx im making a boss and…
Sat, 01/14/2023 - 13:10

omg thx im making a boss and this is gonna help

so much