Started by
Suddz
on
Topic category: Help with MCreator software
The mod I am working on requires a bunch of global varibles and I was wondering if that has any big performance impact?
Topic category: Help with MCreator software
The mod I am working on requires a bunch of global varibles and I was wondering if that has any big performance impact?
Depending on variable type, but generally no if you don't access or write them too often (on tick events, for example)
Ok, all of them are pretty much math types and, yea, most of them use tickrate. I would guess nbt and local var ticks are the same.
Thank you for the answer!
Anything that ticks a lot will slow-down the game, how much depends on how much it is used