Started by
diagamez
on
Topic category: Plugins and third-party tools
I have an idea for a mod. If I want to bring it's visuals to the max I'd love to change the player model or let the player do a geckolib animation based on a condition. I want it to have a set custom texture. Is this possible. If yes: How?
(It is a 'dark magic' mod where you change the player. If you're a werewolf, I want to change the player model based on that. If they're a vampire, I want to change the model. So on so forth)
This is possible that the Player can play Geckolib Animations but this very complicated and works only with Coding.
You can see this Example that uses Geckolib for the Player Animations.
What I found out is that these Animations plays with an invisible Player Model that get the Skin of the Player and then plays the Geckolib Animation.
In short Mowzie's Mobs created an Geckolib Entity that "clones" the Player and plays the Animations set for the Player.
@SparkleArts if you do a tutorial how to do this, you will be a legend! We count on you.