Help whit Biome music

Started by arnoverhaeghe on

Topic category: Help with MCreator software

Last seen on 17:00, 27. May 2023
Joined Dec 2016
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Help whit Biome music

Hi

 

I am trying to make when a player enters a biome there plays music and when exit the music stops en when another biome like the plains other music start. 

Is this possible?

 

Last seen on 02:22, 23. Nov 2023
Joined Jan 2023
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yes. on player tick update: …
Fri, 04/07/2023 - 16:26

yes. on player tick update:

[ is biome at x: <x position of / event/target entity>,  y:<y of same>,  z: <z of same> tagged in biome tags as <TagName> ]

[ play <music>  at x y z level:1 pitch:1] or [ execute command < execute @p at @s stopsound > at: x y z ]

 

you should create biome tags for this method.

Last seen on 17:00, 27. May 2023
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Thanks! Have u some images…
Mon, 04/10/2023 - 10:38

Thanks!

Have u some images from the block code?

Last seen on 02:22, 23. Nov 2023
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It's very long and complex…
Mon, 04/10/2023 - 15:28

It's very long and complex to capture screenshots so I'll just give you my workspace file

https://drive.google.com/file/d/1s4BX1uMOIcXsr7h5rKBcs_3t3rhr4CRk/view?usp=share_link

 

Take a look these 4 procedures: tesmusics -> PlayerLoacationUpdate, TESBGMPack (main body), BGMSelector (CYR or SKY), BGMStopper

Last seen on 17:00, 27. May 2023
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Hi i don't have perms on…
Thu, 04/20/2023 - 18:43

Hi i don't have perms on your link?

Last seen on 08:16, 14. Jun 2024
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@OneHana, If it's possible…
Sun, 01/21/2024 - 23:16

@OneHana, If it's possible could you share the link. I don't think the link works properly the the one on top doesn't really help much unless you figure it out on your own. It'd be nice to have it, Thanks :D!