Custom Potions in Loot Table [SOLVED]

Started by MCNub on

Topic category: Help with MCreator software

Last seen on 16:42, 12. Jul 2023
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Custom Potions in Loot Table [SOLVED]
Sun, 04/23/2023 - 14:27 (edited)

Hello!

 

I'm relativeley new to MCreator and have been playing with the sofware for 14 days now. In this time period, i cant figure out how to make custom potions into a selectable item in the software. I want to know if it is possible to be able to use my Custom Potion for a loot table, achievements, or anything really. I primarily want to know/get help on getting the software to recognize my potion as an item.

I have not seen anything online like this before, so my best bet was to ask directly.

Here is some visuals to help the idea im trying to get across click.

 

Image of custom potion with name "Impervius"

 

 

What im trying to accomplish is to use this Custom Potion in a loot table, named "LostHomeLoot".

 

Any help is appreciated, if you have any way to give me an answer of some sort, i would greatley appreciate it.

 

Thanks!

Edited by MCNub on Sun, 04/23/2023 - 14:27
Last seen on 16:42, 12. Jul 2023
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Solved this myself.
Sun, 04/23/2023 - 14:27

Solved this myself.

Last seen on 01:01, 19. Apr 2024
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how did you solve it?
Sun, 04/23/2023 - 15:58

how did you solve it?

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alright, so you make a…
Sun, 04/23/2023 - 21:18

alright, so you make a custom potion effect and a procedure. Make the procedure grant the player an achievement when triggered. in the Triggers section of your custom potion effect on the item started part, click the dropdown and the procedure.

You wire your procedure up to your achievemnt and make the achievemnt be trigered by an external call. Hope this helps!

Last seen on 16:20, 15. Apr 2024
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This doesn't make much sense…
Mon, 05/01/2023 - 00:47

This doesn't make much sense to me. Anyway you could make a video and link it?