Choose random entity that's not the player.

Started by RiverCape919073 on

Topic category: Help with modding (Java Edition)

Last seen on 12:40, 4. Apr 2024
Joined May 2023
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Choose random entity that's not the player.

I want to make a staff that teleports the nearest entity within a 5-block range in front of the player, but now it just keeps teleporting the player forward. This is cool, but not what I want. How do I NOT choose the player?

Last seen on 06:13, 28. Aug 2023
Joined Jun 2022
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What does your current…
Sun, 05/07/2023 - 10:32

What does your current procedure look like? I imagine all that will be needed is an "if" check for [ "not" ] [ Sub type = player ]

Last seen on 12:40, 4. Apr 2024
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Couldn't figure out how to…
Mon, 05/08/2023 - 08:35

Couldn't figure out how to add an image so here it is:

 

Set Local: Nearest to NULL Get nearest entity at x: x y: y z: z in square cube with size 5 of type Ambient entity

if NULL Get Local: Nearest = NULL No entity

do:

       Set Local: Nearest to NULL Get nearest entity at x: x y: y z: z in square cube with size 5 of type Ambient entity

       if NULL Get Local: Nearest = NULL No entity

       do:

                    {do something if nothing is there}

        else:

                    Set location of NULL Get Local: Nearest to {location}

else:

        Set location of NULL Get Local: Nearest to {location}

 

 

 

I don't think an if statement would work since I'm running it at a player.

Last seen on 12:40, 4. Apr 2024
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Oh, I figured it out! The …
Thu, 06/01/2023 - 12:55

Oh, I figured it out! The 'mob' type is everything BUT players!