How to make an entity use a different ranged attack based on what item it is holding in its main hand?

Started by JohnMcMichael on

Topic category: Help with modding (Java Edition)

Last seen on 07:13, 29. May 2023
Joined May 2023
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How to make an entity use a different ranged attack based on what item it is holding in its main hand?

Title. Ranged attacks aren't based on procedure blocks like other AI tasks, so I can't use condition procedures here. I could prolly either set the attack to be done by a procedure or set some condition for ranged attacks by editing the code.