Started by
skytubbie
on
Topic category: Help with MCreator software
as we both know, its not possible to make this normally in alot of versions, but with the help of the code editor, it's EASILY possible
open the code editor, and open your block of choice
-Search for .setRequiresTool() in the code of your block
public static class CustomBlock extends Block {
public CustomBlock() {
super(Block.Properties.create(Material.ROCK).sound(SoundType.STONE).hardnessAndResistance(2f, 10f).setLightLevel(s -> 0).harvestLevel(0)
.harvestTool(ToolType.PICKAXE).setRequiresTool());
setRegistryName("CustomBlock");
}
after you find it, just delete it! it should look like this after:
public static class CustomBlock extends Block {
public CustomBlock() {
super(Block.Properties.create(Material.ROCK).sound(SoundType.STONE).hardnessAndResistance(2f, 10f).setLightLevel(s -> 0).harvestLevel(0)
.harvestTool(ToolType.PICKAXE));
setRegistryName("CustomBlock");
}
pretty easy, but I wish it wasn't this hard to figure out. anyways enjoy!