Custom Trees Generate Underwater

Started by A Peace Of Pie Mods on

Topic category: Help with modding (Java Edition)

Last seen on 10:37, 15. Oct 2023
Joined May 2021
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Custom Trees Generate Underwater

So, I am trying to make a swamp-like biome with lots of puddles, lakes, streams, etc. But the problem is - I want to make trees generate in water only if it (water) is 4 blocks deep, and not generate if the water source is deeper than that. Can someone help me with that? I've been trying to do that myself via conditions but the trees just generate underwater anyway or not generate at all.

Thanks in advance. :)

Last seen on 17:59, 7. Jan 2024
Joined Jul 2020
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perhaps use structures, and…
Mon, 07/10/2023 - 18:48

perhaps use structures, and use the "additional condition" to make sure its only 4 blocks deep?

Last seen on 10:37, 15. Oct 2023
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Umm- yeah I know but- how do…
Thu, 07/27/2023 - 13:24

Umm- yeah I know but- how do I do that?

Last seen on 17:42, 15. May 2024
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Hello!  You could take the…
Thu, 07/27/2023 - 14:05

Hello! 

You could take the sea level[which is 63] -4, which would be 59, and just have the additional condition be Return Y > 59

Another thing you could do is to check if the block at Y+5 is a water block, and if true return False

Hope this helps!