Started by
nembirde
on
Topic category: Help with Minecraft modding (Java Edition)
i'm trying to get a creature to "play dead" when hurt. is there a way i can just rotate the creature without needing to use geckolib animations or something? i tried to use an on-hurt trigger but the set rotation block doesn't have roll as an option, only yaw and pitch, and i couldn't tell if it was actually activating anyway.
Try use Emotecraft plugin,create procedure-"if (health){or u another trigger}=1,then run animate name (u name animate)",i used it