Entity loads custom geckolib animation made in blockbench, AFTER dealing the damage to player

Started by XD_Oryljan on

Topic category: Help with Minecraft modding (Java Edition)

Joined May 2021
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Entity loads custom geckolib animation made in blockbench, AFTER dealing the damage to player

Hello, i made a custom geckoLib mob model in blockbench, and a custom attack animation for it, and when the entity attacks me, it deals attack damage before the attack animation. can someone help?

Joined Apr 2023
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There are two options,…
Sun, 07/16/2023 - 16:53

There are two options, either make the attack animation shorter, or find a complex workaround using procedures to imitate an attack and play the animation while the entity's actual attack does nothing but move it into range.

Joined Jun 2023
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You can create a procedure…
Fri, 08/04/2023 - 15:01

You can create a procedure to do the animation when the entity is less than x blocks away and it has defined its target...