Hi, you can change its hitbox easily without coding: 1- Go to the "Visual" screen of your Mod on the MCreator Workspace 2- In the "Entity model bounding box" section you can change the values:
- the first is the length / width of the Mob in blocks (it's always a square); this means that a value of 1 equals 16x16 pixels, from this you can count the pixels of your mob and make a simple equation where: 1 : 16 = x : Pixel number ;
- the second is the height and the third is the size of the shadow, always expressed in blocks.
Looking at your mob I would recommend these values: 0.95 and 2.95 (The size of the shadow is personal but I would say 1.25)
Hi, you can change its hitbox easily without coding:
1- Go to the "Visual" screen of your Mod on the MCreator Workspace
2- In the "Entity model bounding box" section you can change the values:
- the first is the length / width of the Mob in blocks (it's always a square); this means that a value of 1 equals 16x16 pixels, from this you can count the pixels of your mob and make a simple equation where: 1 : 16 = x : Pixel number ;
- the second is the height and the third is the size of the shadow, always expressed in blocks.
Looking at your mob I would recommend these values: 0.95 and 2.95 (The size of the shadow is personal but I would say 1.25)