Put Armor on Piglin model

Started by jimij on

Topic category: Help with MCreator software

Joined Jul 2023
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Put Armor on Piglin model

Hello, I am brand new to modding with MCreator, I started my first project and ran into a problem. I made a mob that is suppose to be a Piglin, I used the built in model option for the entity model. I soon learned that this does not allow for armor to be worn or weapons to be used in hand, I changed the model to biped and it gave them swords and armor but obviously messed up the textures and didn't look like a Piglin. is there any way I could get a Piglin model that can wear armor and use weapons piglins in the base game can use weapons and armor so I believe this can be done but I have no clue how.

Joined Jul 2017
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i dont think so but you hereā€¦
Thu, 08/03/2023 - 19:19

i dont think so but you here is a workaround

you can make a new mob that uses biped or zombie model, and make it have the invisibility effect with no particles (use a procedure and link it to the mob in the triggers section) and make it have no hitbox

then make the invisible mob wear the armour, it will display the armour even if it has invisibility

then make a procedure that makes the invisible mob constantly teleport to the piglin mob and rotate accordingly so that it looks like the armour is on the piglin

i dont know how they did it in vanilla, you could check