STRONGEST BLOCKS: Neverdream

Published by baicu12096 on
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65
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Project status
Alpha
License
All Rights Reserved
Modification type
Supported Minecraft versions
1.20.1

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Welcome to STRONGEST BLOCKS: Neverdream!

the inventory+ update! (more info in changelog)

About the mod development:
Heavily inspired by the "Titans mod" and a bit of "Avaritia".
It is a remake of a really old and in general, bad mod of mine I made when I didn't knew how to code neither texture stuff.
I've been working on this project for a long time now, and I think it is worth publishing it. It is still not completed, many stuff like the "Worldender" boss or the "Cursed Mode" are still pretty barebones.

 

About the mod itself:
-Buffs a lot of vanilla mobs and give them unique abillities
-Adds many ores, tools and armorsets
-Adds a whole new dimension (Purgatory/Inferno, both names are correct)
-Some items have unusual ways of obtaining (ex.: Voiderite is obtained by throwing items into Void Fluid)


Base progression (for now):
-Obtain Voiderite by finding Void Fluid near the bedrock and tossing items into it (I personally recommend tossing sticks because they are pretty cheap)
-Obtain Helltronium by jumping into a nether lava sea with fire resistance and finding the ore
-Obtain Arcanusten by going to the end and... good luck finding it
 

Extra stuff:
-Aerialite
-Pyrolitium
-Devourer stuff (Hardteeth armor, Landemolisher, Worldshaper and Explosive Charges)
 

I don't have much to say, I just hope you give my mod a shot ;)
Good luck!

Minecraft mod files
sb-neverdream-alpha-forge1.20.1.jar - Alpha/indev version Uploaded on: 02/11/2026 - 12:51   File size: 1.19 MB
sb-neverdream-alpha-inventoryplus-forge1.20.1.jar - Inventory+ Update Uploaded on: 02/21/2026 - 19:10   File size: 1.51 MB
Changelog

THE INVENTORY+ UPDATE!!!

  • Added new transmutation recipes
  • Tweaked the Azoth Totem
  • Added Portachests (kinda like an "item" shulkerbox)
  • Added the Portacrafting (kinda like an "item" crafting table)
  • Added the Unknown (WIP dimension, currently only way to get out is by jumping in the void)
  • Added web armor (not currently functional, I'm figuring out how to make an optimized dodge mechanic)
  • Added cursed ore

Just a tiny update. It's incomplete but I decided to release it since I'm a really slow developer and I want to entretain yall.
Will soon enough actually make the cursed mode difficult