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Posted by: 07creeper26
File description: Niflheim's Random Additions - 1.6.0
File size: 2.39 MB
Total download count (all mod files): 100
Mod changelog:
1.0.0: Release
1.1.0:
Additions:
- Added 23 Advancements
- Added Nether Greenhouse structure to the Nether
- Added Snow Speed enchantment
- Added Iron Backpack
- Added Depthral Wood, with trees that spawn in the Deep Dark
- Added Various Instafarms
- Added a Lavasaving Charm
- New Creative Tab dedicated to equipment
- New Ore: Perilium (Found in the Nether (also has its own tools and armor))
- Added the Withering Lantern
-
Added the Staff of Wither's Call
Fixes:
- Changed the Advancement Page background
-
Wither Staff Recipe changed
Changes:
- Fixed some Silk Touch and Fortune issues
- Fixed Leather Backpack being stackable and updated its GUI
- Fixed Masher durability not going down (hopefully)
1.1.1:
Fixes
- Fixed the issue where upon expending the last item in a slot, you would be granted the "Decay of Time" advancement. If it still doesn't work even though I just saw it, I swear.
1.2.0:
Additions:
- Added 20 Advancements
- Added the Staff of Growth
- Baobab Wood, with trees that grow in the Savanna
- Added Gold and Shadial Backpacks
- Added Chillberry and Searing Cherry Pie
- Added Wooden Darts
- Added Flint Knife
- Added Blowpipe
- Added new potion effect: Gravitybound
- Added new mob: Rain Cube (thank you BdyTM)
- Added Rain Cream
- Added Potion of Rain Embodiment
Changes:
- New Creative Tab dedicated to blocks
- Made the leaves drop saplings, apples, sticks,, and themselves when you use shears (you only get drops when you manually mine them, that's the best I could do)
- Removed "Modded Gluttony" advancement because it stopped working
- New Creative Tab dedicated to mobs
Fixes:
- Fixed the issue where modded tree planks didn't count as planks (I just didn't realize until I tried to craft the blowpipe)
- Fixed the issue where modded tree logs and slabs couldn't be used in vanilla recipes (hopefully)
1.2.1:
Changes:
- Removed unnecessary spawn egg from the creative tab
- Changed mob tab icon
Fixes:
- Fixed Rain Cubes spawning outside of the rain
1.3.0:
Additions:
- Added 36 Advancements
- Added new mob: Desert Bighorn Sheep
- Added Desert Wool
- Added Tiderial Wood, with trees that grow in the ocean
- Added Rainfall Bow
- Added Totem of Unregeneration
- Added new crop: Nether Pepper
Changes:
- Changed Lavasavior's Charm's description to display its requirements
- Reworked tree collisions and added leaves back (why were the leaves gone on the baobab tree)
- Changed the "Decay of Time" advancement so it works if you have the hoe in your off-hand
- Adjusted Shadial Ore's hardness value
- Changed the Ender Bow recipe to be more like the vanilla bow recipe
- Updated the Nether Greenhouse to include Nether Peppers
Fixes:
- Fixed Chillberry Bushes not being able to grow next to each other
- Fixed Searing Cherries not being able to grow
1.4.0:
Additions:
- Added 26 Advancements
- Added new biome: Zephyr Plains
- Added Cyclian Wood, with trees that grow in the Zephyr Plains
- Added Aerberry Bushes
- Added new mob: Zephyr Fox (tamable)
- Added new ore: Zephirium (same as iron, but with special abilities. found in the Zephyr Plains)
- Added blasting recipes to Shadial Ore, Deepslate Shadial Ore, and Perilium Ore
- Added Random Loot Block
- Added Galewind Bow
- Added doors for modded wood
Fixes:
- Fixed the "Modded Woodcutter" advancement from not activating upon picking up a modded log
- Fixed fences not connecting to each other
- Fixed the bounding boxes of Searing Cherries, Nether Grass, Chillberry Bushes, Saplings, and Nether Peppers
- Fixed the direction the Wooden Dart texture was facing
1.4.1:
Fixes:
- Fixed the text regarding Zephyr Fox wandering and sitting
1.4.2:
Additions:
- Added recipes for the wooden doors (i forgot lol)
1.5.0:
Additions:
- Added 22 Advancements
- Added new flower: Verdant Cascade
- Added Planetoid Core
- Added Planetoid Structure
- Added new potion effect: Anti-Gravity
- Added Darkiron Ingots
- Added Planetoid Core Constructor
- Added Gravity Defuser
- Added Astral Blast Furnace
- Added Gravity Collector
- Added Gravitational Bubblegum
- Added Charm of Weightlessness
Changes:
- Changed the properties of Zephyr Plains
Fixes:
- Fixed Hardness values on a bunch of blocks
- Fixes Vanilla mobs not spawning in the Zephyr Plains (might as well)
Personal Notes:
- I started working again on Tuesday 12/5/2023. Motivation is hard to keep. Also, depression sucks.
- Updates might come out slower due to this, but I'll still try to work on it.
1.5.1:
Fixes:
- Fixed the Planetoid Core Constructor not generating any cores (you might have to make a new world, sorry)
- Fixed the Astral Blast Furnace not smelting any raw ores
- Fixed the fire particles on the Astral Blast Furnace
1.5.2:
Additions:
- Added 3 New Advancements
- Added Zephirium Backpack
- Added Shadial Detector
- Added Staff of Wooden Aegis
Personal Notes: - Motivation is hard, and I have some form of ADHD. It's difficult for me to focus on one thing for so long. I'm glad I got back to this.
1.6.0:
Additions:
- Added 26 New Advancements
- Added new ore: Celestialite (Found in the end, better than netherite.)
- Added Celestial Nether Furnace
- Added Celestial Gravity Defuser
- Added Celestial Gravity Collector
- Added Celestial Bubblegum (Literally the best food)
- Added Celestial Phoenix Charm
Changes: - Added text labels to some GUIs
Fixes: - Fixed Block of Zephrium not having a crafting recipe
- Fixed Cyclian Leaves and Tiderial Leaves dropping themselves without shears
- Fixed the drops for Cyclian Leaves and Tiderial Leaves
- Fixed not being able to turn Darkiron Blocks & Zephirium Blocks back into ingot form
- Fixed the Astral Blast Furnace's fire particles not showing up on the right side
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