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Posted by: Blitzz
File description: Ancient release. Forge. 1.20.1
File size: 13.3 MB
Total download count (all mod files): 442
Mod changelog:
v1.0 Cliffhanger Edition Update
- Cleaned up a few things like descriptions.
- Removed some things that were largely unused.
- Cursed Wither Doll works differently. And actually works correctly!
- Added like four new bosses!
- Prima has some plants now.
- New items.
- A few fixes.
- Buffed some items like the Conductor's Wand.
- Nerfed some items. Forgot what.
- Honestly, it's been like months since MCreator's been touched. There's probably a lot more that got fixed and added since.
- + more!
v0.7.1 Hotfix
- The "fix" is mostly aesthetic.
- Added a way to "measure" inspiration (finally)
- Fixed gilded armor AGAIN.
- Ditto.
v0.7 Generic Not-at-all-that-big-of-a-deal Fix
- Most food should no longer be over-saturated.
- Changed Beryl Katana ability.
- Fixed a few things again.
- Added some things that don't really affect survival mode at all. (a.k.a. unobtainable. stay tuned!)
v0.6.1 [unfinished 1.0 update]
- Energy weapons now have an energy meter!
- Shotgun-like + automatic ranged weapons should work properly now. Go, damage tags!
- Got rid of the horrible procedure that gave the Ender Dragon and Wither titles. (Ex: Wither, Horror of the Wastes, Horror of the Wastes, Horror of the Wastes, Horror of the Wastes)
- End update.
- Fixed a few things.
- Not much, but probably more?
v0.5.2 Ditto.
- Ditto.
v0.5.1 TA4DLF2EU: Hotfix
- Extra ancient debris should now drop actual ancient debris. Sorry if this affected you in the last versions.
- Two new summoner weapons to fill the enormous progression gap
- Added universal smithing templates to combat that one JEI thing about smithing recipes
- Fixed some recipes (like white chocolate chip cookies)
v0.5.0 The Agonizing 4-Day-Long Fix to Everything Update [BETA]
- The Exotic Warehouse merchant is now traveling and roaming the overworld!
- Implemented the missing third boss of the Dead Frontier, the Exo-Beetle.
- The obelisk should no longer spawn near the origin (it now spawns in the west around x: -1800-ish.)
- Likewise, an alternative way to get to the Dead Frontier is available. Start trading with villagers.
- Fixed a lot of things that would crash.
- Rebalanced and nerfed some things.
- Deleted (most of) unused/unnecessary/really bulky elements.
- Most things that didn't work as intended should work as intended now.
- Tags are more consistent.
- New armor dropped.
- Bosses in general have been "reworked" a bit. This is related to fixing crashes and the frustration of fighting Hakas from afar.
- Trophies have been added for two bosses under special conditions.
- Canon mode has been updated considerably. It's still very far from finished.
- New summoner tools added after failing to implement some QOL updates to their AI.
- Environmental penalties are no longer enabled by default.
- more+
v0.4.1 Coldfix
- The white pen should no longer be leaking + the saw blueprint is now called the saw blueprint.
- Added drops for wasps and ants.
- Added a missing recipe.
- "Rebalanced" the railgun.
v0.4.0 Frontier Update
- Very small update that adds in 100+ elements. [1,407 elements in total.]
- Actually fixed the Prima Island spawn problem. For new worlds at least.
- Fixed (and likely added) some inconsistencies.
- Reoptimized some thingamajiggies (armor set specials) and whatchamacallits (i genuinely don't remember)
- Deleted test items that have served far beyond their purpose.
- The Dead Frontier is now accessible in Survival. :) It is now [66%+] done.
- Added more armor.
- Added sliced cake.
- Expanded the summoner's arsenal. Working on this was a pain in the 'arse'.
- Added lore. And NPCs.
- and more...
v0.3.4 The Fix that Saved M*necraft
Fixed Damashun possibly crashing the game.- Fixed Ariken environmental effects by making sure they say in Ariken.
- Added a few new weapons.
Possibly fixed purified amethyst shards.- Added at least 150 mod elements and removed a few.
- Added new dimension Dead Frontier. Still a
massiveW.I.P., so inaccessible in Survival. - Actually put stage progression to use.
- Added 5 paintings.
- Added new foods.
- and more...
v0.3.2 Ariken Update: Hotfix
- Removed ~2 mod elements.
- Removed Lift and Descend Keybinds.
- Forgot to make leaves not drop themselves.
- Changed advancement description of an advancement.
- Removed a couple spawn eggs.
v0.3.1 Ariken Update
- Added ~250 mod elements
- Added food.
- Possibly fixed spawning on Prima Island when spawn hasn't been set with a bed yet.
- Added new dimension Prima.
- Added 15+ sounds.
- Added new gamerule.
- Rebalanced some things.
- Added entities for Ariken.
- Added new blocks.
- Added new recipes and tags.
- Some tags have been standardized a bit more.
- PSA: Do not attempt to spawn the Alpha Construct.
v0.2.1 - Initial (stable) release
- Added 687 mod elements.
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