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Posted by: meher
File size: 1.34 MB
Total download count (all mod files): 135
Mod changelog:
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Changelog 0.0.1
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[NEW] Dynamic Leveling System:
- All mobs now have levels that scale based on distance from spawn
- Higher-level mobs have increased health damage making
each encounter more challenging
[NEW] Added Configuration file to control :
- Scale distance
- Base Level
- Scale factor
- Health modifier
- Damage modifier
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Changelog 0.1.0
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- Add BlackList Config if you dont want some mobs to get the levels
- Option to show Display Tag or no
- Fix lvl lvl text bug
- Fixed a bug which cause the mobs to re-level logic every time you open relaod the world
- Fixed a Bug which showed the mod author name as UwU
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Changelog 0.2.0
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[NEW] Mobs now scale based on dimension:
- Overworld starts at Level 0
- Nether starts at Level 50
- End starts at Level 100
[NEW] Mobs now have potion effects at configurable levels
[NEW] Added new configuration options:
- base_level_end
- base_level_nether
- random_effects
- random_effects_level
- random_effects_chance
- strength_chance
- speed_chance
- resistance_chance
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Changelog 0.3.0
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[NEW] Added Protection to Mob Levels:
- Mobs now have a protection attribute that scales with their level.
[NEW] Added Speed to Mob Levels:
- Mobs gain a speed boost as their level increases, making them faster and more dangerous.
[NEW] Added NBT Tag "am_lvl" to Entities:
- A new NBT tag "am_lvl" has been added to track the level of entities.
[NEW] Extra XP Based on Level:
- Mobs now drop extra XP depending on their level, rewarding players more for tougher battles.
[NEW] Added Configuration Options:- You can now configure the following modifiers:
- `damage_modifier`: Adjust the damage output of mobs based on their level.
- `health_modifier`: Control the health scaling of mobs by level.
- `protection_modifier`: Modify the protection attribute based on mob level.
- `speed_modifier`: Set the speed increase for mobs as they level up.
- `xp_modifier`: Adjust the extra XP awarded based on the mob's level.
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Changelog 0.4.0
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[NEW] Distance Calculation Based on Z-Axis Distance is now calculated based on the Z-axis for improved accuracy.
[NEW] Added configurable options for calculating the mob scale method, to change this options only change scale_type in the configuration file
- horizontal: using only x and z axes
- vertical: using only y axes
- both: use all 3 axes (default)
!! Make Sure ITS LOWER CASE !!
[BUG FIX] Reduced the mobs movements speed scale from 0.7-1 to 0.1 - 0.3 , please change the scale value in the config file to speed_modifer = 0.3 (max speed) or delete all the old configs
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Changelog 0.5.0
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[NEW] Added new block terratoirial soil block
[NEW] Added new biome (the terratorial)
[NEW] Added 2 new valuable loot stuctures in the new biome
[NEW] Added mobs will follow a leader in the new biome
if the leader dies they will get weaknesss effect until they find new leader
Min level of mobs in this arena is 75
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Changelog 0.5.1
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[NEW] Introduced leader_radius to allow customization of the leader search radius.
[NEW] Added base_level_territory to set the minimum level for territory biomes.
[UPDATE] Leader Spawn Rate: Adjusted the default leader spawn area to 1 leader per 30 blocks.
[UPDATE] Reduced the spawn rate of structures in territories to 1 per 15 chunks.
[BUG FIX] Resolved an issue where breaking a chest would cause unintended behavior.
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