Download modification file
< Back to modification pageDownload of ascendant_mobs-0.6.0-forge-1.20.1.jar for Ascendant Mobs should start shortly...
If the download does not start in a few seconds, click here to manually start download.
The files on the mod pages are uploaded by the community and are not official or affiliated with Pylo in any way. In case of any copyright infringement or suspicious downloads, please let us know as soon as possible on our contact form.
Posted by: meher
File size: 1.34 MB
Total download count (all mod files): 151
Mod changelog:
=============================================
Changelog 0.0.1
=============================================
[NEW] Dynamic Leveling System:
- All mobs now have levels that scale based on distance from spawn
- Higher-level mobs have increased health damage making
each encounter more challenging
[NEW] Added Configuration file to control :
- Scale distance
- Base Level
- Scale factor
- Health modifier
- Damage modifier
=============================================
Changelog 0.1.0
=============================================
- Add BlackList Config if you dont want some mobs to get the levels
- Option to show Display Tag or no
- Fix lvl lvl text bug
- Fixed a bug which cause the mobs to re-level logic every time you open relaod the world
- Fixed a Bug which showed the mod author name as UwU
=============================================
Changelog 0.2.0
=============================================
[NEW] Mobs now scale based on dimension:
- Overworld starts at Level 0
- Nether starts at Level 50
- End starts at Level 100
[NEW] Mobs now have potion effects at configurable levels
[NEW] Added new configuration options:
- base_level_end
- base_level_nether
- random_effects
- random_effects_level
- random_effects_chance
- strength_chance
- speed_chance
- resistance_chance
=============================================
Changelog 0.3.0
=============================================
[NEW] Added Protection to Mob Levels:
- Mobs now have a protection attribute that scales with their level.
[NEW] Added Speed to Mob Levels:
- Mobs gain a speed boost as their level increases, making them faster and more dangerous.
[NEW] Added NBT Tag "am_lvl" to Entities:
- A new NBT tag "am_lvl" has been added to track the level of entities.
[NEW] Extra XP Based on Level:
- Mobs now drop extra XP depending on their level, rewarding players more for tougher battles.
[NEW] Added Configuration Options:- You can now configure the following modifiers:
- `damage_modifier`: Adjust the damage output of mobs based on their level.
- `health_modifier`: Control the health scaling of mobs by level.
- `protection_modifier`: Modify the protection attribute based on mob level.
- `speed_modifier`: Set the speed increase for mobs as they level up.
- `xp_modifier`: Adjust the extra XP awarded based on the mob's level.
=============================================
Changelog 0.4.0
=============================================
[NEW] Distance Calculation Based on Z-Axis Distance is now calculated based on the Z-axis for improved accuracy.
[NEW] Added configurable options for calculating the mob scale method, to change this options only change scale_type in the configuration file
- horizontal: using only x and z axes
- vertical: using only y axes
- both: use all 3 axes (default)
!! Make Sure ITS LOWER CASE !!
[BUG FIX] Reduced the mobs movements speed scale from 0.7-1 to 0.1 - 0.3 , please change the scale value in the config file to speed_modifer = 0.3 (max speed) or delete all the old configs
=============================================
Changelog 0.5.0
=============================================
[NEW] Added new block terratoirial soil block
[NEW] Added new biome (the terratorial)
[NEW] Added 2 new valuable loot stuctures in the new biome
[NEW] Added mobs will follow a leader in the new biome
if the leader dies they will get weaknesss effect until they find new leader
Min level of mobs in this arena is 75
=============================================
Changelog 0.5.1
=============================================
[NEW] Introduced leader_radius to allow customization of the leader search radius.
[NEW] Added base_level_territory to set the minimum level for territory biomes.
[UPDATE] Leader Spawn Rate: Adjusted the default leader spawn area to 1 leader per 30 blocks.
[UPDATE] Reduced the spawn rate of structures in territories to 1 per 15 chunks.
[BUG FIX] Resolved an issue where breaking a chest would cause unintended behavior.
How to install a mod?
If you are looking on how to install modifications made with MCreator, check MCreator's wiki. There you can find detailed instructions of the process. If the mod has special instructions or steps for the installation, make sure to read through the mod page for any details.
MCreator's Community
Become a member of MCreator's Community and participate in one of the biggest Minecraft modding knowledge base and mod sharing platform in the world. Share your creations by uploading your mod to the community pages, or by posting to forums, by commenting, rating and sharing creations of other users or simply by learning from our Wiki.
Publish mods you made on the community pages
Did you make an awesome mod with our software and you what to share it with other users of MCreator? If you have a user account, you can publish your mods on the MCreator's Community and participate in the mod of the week contest which boosts your mod's popularity, downloads, and its presence on the internet.
What is MCreator?
MCreator is a software used to make Minecraft mods (mod generator) without programming knowledge and is developed by Pylo. It's very simple to use, and its concept is easy to learn. With it, you can make your own mod in minutes! MCreator is a great tool to learn Minecraft computer programming and to learn basic concepts of software programming. Learn more about MCreator.