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Posted by: klsts
File description: Small update 1.0.1
File size: 8.08 MB
Total download count (all mod files): 175
Mod changelog:

1.0.0 - Important reworks from other verions:

  • Phazon related stuff will not be added, but some of the Corruption mechanics will be tested with the Ing (1.2.0 version).
  • X parasite Mechanics have been readapted into a mode, "Fusion Mode" (toggleable using a gamerule).
  • Reworked Armcannon damage, beams, upgrades and missile use.
  • Removed Aeion.
  • Reworked the Chozo Ruins biome into a Structure.
  • Removed SR-388 (at least for now).
  • Added new bosses: Arachnus and Omega Metroids.
  • Added new forms for the Tameable Metroids.
  • Added new compabilities with some mods (Create, Farmers Delight, Twilight Forest...).
  • Added new enchantments, mobs, potion effects, gamerules...

 

1.0.1
-Fixed Metroid Lair having no Nether Ores.
-Added more compatibility with other mods.
-Removed player animations (had issues with other mods).
-Fixed Omega Metroid earthquakes killing itemsand other issues.
-Added items from the mod to vanilla lootables and some modded ones.
-Reduced default Arachnus spawn chance.
-Maldium Ores now drop exp when mined.
-Tamed mobs are now immune to Diffussion damage coused by their tamer.
-Nerfed Green Zebesians range.
-Added another icon to show the Power Beam Charge.
-Reduced generation of Craterian Caves and Rose Brinstar.
-Added new gamerule that controles the amount of Space Jumps (IsSpaceJumpInfinite).
-Added Diggernaut Drill, a new pickaxe that mines in a 5x5x5 area but consumes Ammo.
-[Bugfix] Speedbooster consumed all Ammo when underwater with Gravity Suit.

 

1.0.2
- Buffed Ammo-restoring foods.
- Ammo-restoring foods now make a special sound when eaten.
- Fixed Maldium Ores not dropping correctly.
- Added more compatibility with other mods.
- Buffed Tameable Metroids Attack melee range.
- Fixed Crushed Chozodium giving xp when smelting.
- Added tag "forge:missile_weak_entities".
- Corrected some recipies.
- Bombs and Power Bombs can now be dispensed.
- Buffed Pirate Trooper.
- Buffed Chozo Ghosts.
- Beams now work underwater.
- Corrected some Psyquic Aimed bugs.
- Added the ability to change beams for Metroids.
- Made some messages such as "Activated Psyquic Visor" only trigger while wearing a Power Suit Helmet and having the enchantment.
- Changing beam by pressing "V" (by default) now cicles Beams better if you don't have some of the Beams.
- You can use Power Bombs to enhance Charge Shots. (Inspired by Metroid X Fusion by Metaquarius).
- Added new gamerule: InfiniteAmmo.
- Fixed Frozen Mochtroids giving the Zero Mission Advancement and counting as "Killed Metroids".
- Added Moss skin to Tamed Metroids. Right click with Moss to them to get it. Can be sheared.
- Added new Structures: Pirate Outpost, Abandoned Pirate Lab, Pirate Lava Station, Tower of Light.
- Corrected minor bugs.

 

2.0.0
- Doors from the mod now can be opened with projectiles.
- Changed some Stonecutter recipes.
- Added mew Biome: Red Soil Brinstar.
- Added a lot of blocks related to Red Soil.
- Added new Alloy: Jovian Steel.
- Added a lot of blocks related to Jovian Steel.
- Added new wood type: Thorny.
- Added new Armor/Tools made with Jovian Steel.
- Now explosions deal 1.2 - 1.5 damage against targets with the Frostbite effect.
- Nerfed Wave Beam cooldown.
- Reworked Fusion Mode: now all monsters are affected by the stat increase, configurable by the tags forge:fusion_mode_immune & forge:fusion_mode_whitelist. Also infected mobs spawn X particles.
- Added new mobs: Sidehopper, Dessgeega, Skultera, Sciser, Waver, Cacatac, Zombified Researchers & Dark Troopers.
- Added new boss: Baristute.
- Redistributed Space Jump and Screw Attack items to Baristute loot.
- Added new Structures: Red Brinstar Tower (where Baristute spawns).
- Added new Galactic Federation Structures: Federation Bases, GFS Wrecked.
- Added new loot-type: Federation Crates. Are locked with different color keys and contain Reserve/Energy Tank Pieces.
- Added new Structure Locators and Upgrade Block Locator.
- Added new Suit Skins.
- Added Cross Morphball Bombs.
- Added new gamerule: SpawnPasswordStart (when generating a world, you start with a Password Block).
- Added new food items.
- Added new features to Red Soil Brinstar.
- Corrected minor bugs.

 

2.1.0
- Added new blocks variations.
- Added new mobs: Pretrasyl and Hecathon.
- Changed Power Beam Ammo cost to 0.
- Added new models to Beam Projectiles.
- Added Grapple Beam and Grapple Beam related blocks.
- Changed Ammo overlay to be more immersive.
- Mobs from this mod can now be scanned with the Guidebook.
- Added Federation Armcannon (normal Armcannon skin).
- Added new Morphbomb types: Jumpbombs and Mines.
- Added new Secret suit & Weapon.
- Updated Power & Fusion chestplate models.

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