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Posted by: Mr. Time
File description: Time's Mystic Wonders v0.0.7
File size: 2.1 MB
Total download count (all mod files): 30
Mod changelog:
v0.0.7 Changelog:
- - [Added] Fire, Ice, Dark and Lightning Wands
- - [Added] 6 more world events: Pillager Army, Piglins, Magma Cubes, Slimes, Skeletons, Spiders
- - [Added] Smithing Table Recipes for Wands
- - [Added] Backwards Crafting for Mystic Opal Dust
- - [Added] Enhanced Difficulty Scaled XP Drops
- [Critical Bugfix] Shields do not deflect damage in most cases
- [Bugfix] Improved Spell Descriptions
- [Bugfix] Increase spawn rates for Rogue Crystal Ore
- [Bugfix] Increase drops for Mystic Opal Ore
- [Bugfix] Increase Anomaly and Conjured Mob Drops
- [Bugfix] Typo with Reality Splinter Blocks: It was named "Reality Sprinters" instead of "Reality Splinters"
- [Bugfix] special mobs dropped far less items than usual in higher difficulties.
- [Bugfix] Lightning Bolts from Conjured Mobs are now avoidable.
- [Bugfix] reduced firing speed of Magic Beam attacks from Conjured Mobs
- [Bugfix] Made tier 6 ores mimic vanilla ore requirements
- [Bugfix] Armor Durability didn't translate damage in some cases
- [Bugfix] Stat Tooltip and Actual Cost Amount doesn't match in some cases
- [Bugfix] Rebalancing Loot Pool for Anomalies and Conjured Mobs
- [Bugfix] Wands damage during spell cooldown in some cases
- Other Minor Bugfixes and Improvements
Changelog v0.0.6
- [bugfix] wands do not use durability
- [bugfix] fixed XP cost for hp regeneration
- [bugfix] blocks tier 6 and above doesn't prevent players from mining a block
- other minor bugfixes and improvements
Changelog v0.0.5 (Hotfix Update):
- [Bugfix] Enhanced Difficulties didn't sync with difficulties on some cases
- [Bugfix] Health Regeneration showed decimals in some cases
- Other minor bugfixes and improvements
Changelog v0.0.4
- [Added] wands will send action bar messages if the spells are not bound
- [Added] wands and scrolls will send action bar messages if the user is out of mana or in spell cooldown
- [Added] default displays will now show in Creative Mode and JEI Pages
- [Bugfix] stat UI show incorrect values in some case
- [Bugfix] increase cap for attack and defense
- [Bugfix] decrease XP prices for attack and defense
- other minor bugfixes and improvements
v0.0.3 Changelog:
hotfix
- [Fixed] environmental damage interfering with mob damage
- [Fixed] Anomalies and Conjured Mobs dropped too much loot
- other minor bugfixes and improvements
v0.0.2 Changelog:
- [Added] Stat GUI to gain stats (requires Experience Levels)
- [Added] Hardcore Hearts to SP and HP to HUD
- [Added] Enhanced Difficulties can automatically assign random difficulties
- [Added] Enhanced Difficulty can double the difficulty in Hardcore Mode
- [Bugfix] Incorrect Info on Magic Damage Values
- [Bugfix] Incorrect Name For Magic Wands
- [Bugfix] Typo In GameRule: Enhanced Difficulty
- [Bugfix] Undead Hoard Spawn Quantities
- [bugfix] Improve bar indicators for both Mana and HP
- [Bugfix] Magic Projectiles couldn't pierce through water
- [Bugfix] Environmental Damage didn't register in Extra HP
- [Bugfix] Increase spawns for Rogue Crystal and Mystic Opal Ores
- Other minor bugfixes and changes
v0.0.1
- initial early access
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