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Posted by: LofiDemon
File description: The Crystallia 1.0.4 [For 1.12.2]
File size: 995.29 KB
Total download count (all mod files): 1619
Mod changelog:
Alpha 0.0.6
- Added 3 types of Gems: Crystalli, Eventidium, and Midnight Gemstone.
- Added 4 biomes, each with respective trees: Crystalli Forest, Eventide Forest, Midnight Forest, and Obsidian Forest.
- Added Tools, Weapons, and Armor based off each gem.
- Added Camquats and Crystal Camquats.
- Added 10 varieties of flowers.
Release 0.0.6.1
- Temporarily Removed saplings due to problematic nature; will re-implement once problem is solved.
Release 0.0.7
- Added 3 more Gems: Aurorium, Lumini, and Umbrium.
- Added 3 new biomes, each with respective trees: Luminous Acres, Auroral Meadow, and Dark Umbral Woods.
- Added Tools, Weapons, and Armor for each new gem.
- Evened out all Tools.
Release 0.0.7.1
- Fixed bug with not being able to mine Lumini.
Release 0.0.7.2
- Added recipes to get dye from the flowers added by the mod; now they have a use other than looking pretty!
- Evened out armor and fixed their durabilities.
Release 0.0.7.3
- Made planks more versatile -- now you can craft vanilla wooden tools and workbenches from them! (More to come later)
- Reduced camquat drop rate from Obsidian Trees to 2%.
Release 0.0.7.4
- General bug fixes dealing with recipes.
Release 0.0.8
- Added new dimension, The Crystallia
- The dimension itself is accessible, but is heavily under work. Only 4 different biomes exist, there's no new structures, ores, or entities that spawn there currently.
- Added Evencrystium, a new and powerful gem. (No weapons/tools/armor as of yet)
- Added Fusion Crafting (Can currently only craft Evencrystium; will add more later)
- Changed biome rarities
Release 0.0.8.1
- Fixed gravity with some plank varieties
- Fixed hardness of obsidian oak, but now requires a pickaxe to break.
Release 0.0.9
- Remade the mod from scratch. Not compatible with previous versions.
- Replaced vanilla looking trees in each biome with custom trees. More to come soon enough.
- Changed name of "Midnight Gemstone" to "Midnite".
Release 1.0.0
- Added my first mob; Gem Beasts! They spawn in all of The Crystallia biomes only.
- Changed Aurorium, Luminite, and Umbrium to only generate in their respected biomes. (Aurorium in Aurora Fields, Luminite in Luminous Acres, and Umbrium in Dark Umbral Woods)
- Added Evencrystium Armor and Tools
Release 1.0.1
- Fixed a weird problem where the mod would only load with the recommended forge version; should work with any now.
- Added support for wooden tools with the wood planks added with The Crystallia.
Release 1.0.2
- Random bug fixes, updating recommended
Release 1.0.3
- Added some more ambient mobs: The Crystalli Creeper and Pygmy Ents! (Pygmy Ents spawn in Birch, Spruce, Dark Oak, and Oak variations as of now)
- Changed the way some flowers spawn in worlds.
- Added Magic Mushrooms (The Non-Psychedelic Variety)
- Added Saplings! They have a 5% chance to drop when you break a leaf from a Crystallian Tree. Saplings currently have no use, but will in the near future.
- Mushrooms have invaded the Luminous Acres.
Release 1.0.4
- Fixed a quick problem where leaves weren't actually dropping any saplings.
- Made logs and some blocks of gems rotatable. (Caution: This update my have strange affects on logs generated in previous versions)
- Made Pygmy Ents and Crystal Creepers a little more common than they were. (They were too rare before)
Release 1.0.5
- Fixed a major problem where the portal to The Crystallia was refusing to work.
- !!!!!LEAF DECAY!!!!! Leaf decay is finally here, I am working to make it more natural looking but for now it works.
- A bit annoying, but breaking leaf blocks will now drop the leaf until I come up with a better solution for collecting your pretty colored bushels.
- Made Gem Beasts more rare.
- Added 2 new "ultimate" weapons, The Sword of Sav and the Scythe of Echo (Or "Echoing Scythe") they are currently unobtainable without cheating.
- Added Magic Mushroom Stews... no not those kinds of mushrooms jfc
- Changed the portal frame for The Crystallia's Portal, it now uses a block appropriately named "Evencrystium Portal Frame"
- Added Rock Candy. Very Tasty. Full of minerals. 100% nutritious yep.
- Saplings still no worky q.q""
Release 1.0.6 [HOTFIX]
- Fixed a lil problem with the 2 new weapons.
Release 1.0.7
- The Crystallian Creeper Army has left the Nether and End.
Release 1.0.8
- The Crystallian Creeper Army actually left the End and Nether this time guys
- Added The Crystallized Desert Biome
- Added Crystallian Crystalli Groves
- Added Crystallian Midnight Woods
- Added Crystallian Eventide Orchards
- The Dimension of the Crystallia has been revamped and is recommended to go into! It's still a WIP but should be fine for entering, hopefully.
- Made leaves obtainable through a creative and mildly annoying way!
- Ores now drop XP
- Speaking of ores, they can now only be found in their respective biomes. (ex. Crystalli in Crystalli Groves)
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