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Posted by: SomeoneElse
File description: Version 2.1.0
File size: 1.81 MB
Total download count (all mod files): 1220
Mod changelog:
Version 2.2.0 (03/02/2020)
- 33 new plants (for a grand total of 150), including 5 new saplings, 3 cave plants, and more!
- 2 new biomes: Autumnal Forest and Oriental Forest. Burnt Forests also got some minor touch-ups. You can use bonemeal in the 4 custom biomes to grow biome-specific plants!
- Huge mushroom variants of Inky Cap, Death Cap and Indigo Milky Cap
- Growable plants, String of Pearls, Small Lily Pads and Fairy Ring mushrooms now use blockstates. Old plant should turn into the new version automatically, when they recieve a tick update. Alternatively, you can right-click them to convert them manually.
- This also means growable plants, String of Pearls and Small Lily Pads can now be fertilized with bonemeal!
- Most plants can now be planted inside flower pots!
- Custom particles! Some blocks, such as autumnal and cherry leaves, and fairies, will emit custom particles
- New structure: fallen trees, spawning occasionally in most forests
- Recipes are now unlocked as you play and are also grouped properly in the recipe book
- Some new advancements! Most advancements were also moved to their own tab
- Building blocks: cherry wood and blocks, peach dye and blocks, moss planters, huge mushroom blocks and litterfall.
- Natural charred log is now obtainable with silk touch
- Potions of Bad Luck
- String of Pearls (and related blocks) can now be harvested by right-clicking with shears
- Fairy Rings now use a custom loot table, which is affected by Potions of Luck
- Plants were moved to their own creative tab
- Aloe Juice is now stackable to 16
- Fairy Teleporter now requires Silk Touch to harvest
- Ash Grass Blocks can now be bonemealed
- Glass changes the color of beacons
- Made planting seeds slightly more comfortable
- Match Flower is no longer fertilizable
- Slightly changed some textures
- Reduced the spawn rate of some structures
- Removed the "item" version of some blocks (they weren't obtainable in survival anyway, so don't worry)
- Removed some legacy items: old potions of glowing and luck, old potted string of pearls, wet skeleton flowers
Version 2.1.0
- 10 new plants, including snowlogged and tall plants
- Some new blocks, such as Aloe Gel Block, Glowing Blocks and Fairy Teleporter
- A new potion effect: Hypothermia
- Ore dictionary support
- Various bug fixes
Version 2.0.1 (07/09/2019)
- Lavender Dye and blocks (except for Glazed Terracotta)
- Lime/Light Blue/Gray Reindeer Moss actually craftable
- Can no longer mine Cream/Maroon Wool faster with pickaxes
Version 2.0 (03/09/2019)
- Italian translation;
- 61 new plants, including aquatic plants, moss, other plants with interesting behaviours;
- 3 new structures: Glowberry dungeon, Greenhouse, Fairy Ring;
- 1 new biome and tree: Mediterranean Woodland and Stone Pine trees;
- 3 new potion effects: Volatility, Flower Blessing, Shielding;
- 3 new tools: Glowberry Crown, Flower Parachute, Scythes (in 5 'vanilla' variants);
- More blocks and items: granite/diorite/andesite bricks and planters, small stone bricks, cream/maroon dyes and blocks, charred/stone pine fences and fence gates, rain detector, lightbulb lamp, 1.14 dyes, mysterious stews;
- More advancements
- Tweaked old items: blocks are burnable and render correctly in maps, new texture for the flower wand, endless cookie is available in creative inventory, catnip applies some effects to cats/ocelots, ground-cover plants connect to each other
Version 1.3 (14/02/2019)
- 17 new plants
- Bunch of stuff, complete list on the website
Version 1.2
- Barrel Cactus, Cloudberries, Prickly Pear, Lightbulb tweaks
- 3 new advancements
- Lightbulb blocks
- Cattail pollen
Version 1.1
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Added Charred Planks, Charred Wood (and natural counterpart), Mat Blocks, Lightbulb and Potions of Glowing
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Slightly tweaked Edelweiss and Green Dahlia textures
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Made the flower wand 100% more magical
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