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Posted by: werk robot
File description: Infinity mod RD-1.3:The oldest downloadable version
File size: 723.88 KB
Total download count (all mod files): 946
Mod changelog:
PLEASE KEEP IN MIND THAT BUG FIXES THAT ARE THERE DUE TO A MCREATOR BUG FIX WILL NOT BE LISTED AS A BUG FIX IN THE MOD
version:rd-1
- feature: added biome called classic biome
- feature: ruby ore
- feature: ruby
- feature: ruby block
- feature: emerald tools and armor
- feature: mossy stone replaces some mossy cobblestone or how the game likes to calls it "Moss Stone".
version:rd-1_1
- feature: accidentally added the mods logo since i needed that for the image on this page.
- change: lowered the hardness of the ruby ore and the ruby block since obsidian has a hardness of 50 and these blocks where set on 64.000.
version:rd-1.1
- feature: colored planks
- feature: saw which gives you one extra log for every log you destroy with it
- feature: added recipe for chain armor.
- removed: logo block
version:rd-1.2
- feature: colored logs
- feature: mossy glass
- feature: ore dimension
- feature: a few things to spice up caves
- feature: diamond stick
- feature: smooth netherrack
- feature: bush
- feature: a creative only item witch gives you a command block
- feature: a creative only item witch gives you a barrier block
- change: changed the hardness of the ruby ore and ruby block again
- change: the colored planks had the wrong blast resistance but not anymore
- change: changed the grass color of the classic biome
- known bug: every block that is next to a mossy glass block appears black but i did learn a solution for that and that solution will be present in the next update.
version:rd-1.3
- feature: oil
- feature: plastic goop: comes from oil when next to lava
- feature: plastic
- feature: colored plastic blocks
- feature: ruby armor
- feature: ruby tools
- feature: a deadly overworld dimension
- feature: land mine, explodes when any entity touches it
- feature: detector tnt:explodes when neighbor block changes
- feature: copper ore
- feature: copper
- feature: copper block
- feature: stone slab
- feature: slime stone
- feature: humans
- feature: one building where those humans once lived
- feature: nether stick
- feature: a command that gives you a command block,barrier block,structure block, structure void
- feature: a invisible light source
- feature: a block that removes any neighbor block faces
- bug fix: every block that is next to a mossy glass block does not appear black anymore
- change: updated the mossy stone texture
- change: updated the mossy glass texture
- change: added models for one of the cave features
- change: changed the classic biome grass color again to how it was before rd-1.2
- known bug: the stone slab acts like a full block and sadly i can't fix it until mcreator has a option for that witch will probably be in 2.x.x
- known bug: oil does not check correctly if there is a lava block next to it most of the time
- known bug: the abandoned human building may spawn at some unique places, for instance on top of a tree,now i did copy some grass blocks to explain it like "yeah, humans like to put grass blocks on the location where they want to build their home" but it still may look weird
version:rd-1.4
- feature: when the player destroy a cactus or fire than the player gets hurt
- feature: The ability to dry sponges in the Nether (from Minecraft bedrock)
- feature: cheese
- feature: hamburger
- feature: tomato
- feature: tomato seed, use this item on grass to place a tomato plant.
- feature: tomato plant, when it has the max amount of tomato's, it will grow upwards. only if you have a fence above it
- feature: an item witch gives you an mob spawner
- feature: cooked egg
- feature: stone item, dropped at random when you destroy cobblestone
- feature: some functionality of the stone slab
- feature: a gun
- feature: bullet for gun
- feature: iron stick
- feature: glass shard
- feature: a new type of dirt called "corred dirt" (probably not real i just made the name up)
- change: updated ruby block texture
- feature: Suspicious Stew
- feature: a new type of grass called "corred grass" (probably not real i just made the name up)
- feature: ruby blocks can now be used as beacon bases
- change: redstone can now connect to copper blocks
- feature: added herobrine
- feature: a block called "warning strip"
- feature: pigman
- feature: iron stick, used to make bullets.
- feature: a block called "catwalk"
- change: updated the detector tnt textures
- change: black log and black plank textures has been updated to look more black as before they appeared more gray
- change:updated bush texture (update not too big, just some pixels that weren't there before)
version:rd-1.5
- feature: Lined Bedrock:will replace some normal bedrock
- feature:sickle:will give you one extra item for each crop you destroy, even if the corp is not fully grown yet, but it is very weak (the item you get depends on what kind of crop you destroy)
- feature:Totem of teleportation: when used it will teleport you to a water block if it finds any in a radius of 32
- feature:iced stone:will spawn in cold biomes
- feature:mud(spawns when it rains)
- feature:muddy pig (will spawn when a normal pig swims in mud)
- feature:a gamerule to enable or disable mud
- feature:more variants of the suspicious stew
- feature:rose (was removed in minecraft version 1.7.2)
- feature:wood armor
- feature:classic grass block
- feature:classic dirt
- feature:classic log
- feature:classic planks
- feature:classic stone
- feature:classic cobblestone
- feature:classic water
- feature:classic lava
- feature:classic tree sapling
- feature:classic leaves
- feature:RD-132211 grass block
- feature:RD-132211 cobblestone
- feature:new creative tab called "Classic Minecraft Blocks"
- feature:resource pack that adds new splashes to the menu-screen
- change:the classic biome now uses the classic blocks
- change:oil will now only spawn underground as it just seems natural to me and it fixes a few structure related problems
- change:updated the land mine model
- change:gave the cave decorations names
- change:the cave decorations show up in inventory
- change:restored some of herobrine's code
- known bug:the resource pack that adds new splashes to the menu-screen says that it is not compatible, just ignore that because it does work 100%
- known bug:the naturalmud gamerule bugs out the command system
- known bug:the classic lava spawns outside the classic biome
version rd-1.6:the classic bug update
- feature: Smooth End Stone: a new block that spawns in the end
- feature: small rocks for caves
- feature: some parts of the Bluestone but will not be accessible without commands and has almost no functionality
- feature: acid: works like lava, does not naturally generate
- feature: a command to enable or disable all the mod's functions (for making the mod's "all blocks and items" screen-shot and to prevent some of your buildings from changing, or being ruined like my "all blocks and items" world)
- feature: a gamemode that has most of the classic player controller functionality restored
- feature: punchable TNT: works just like the TNT used to work before minecraft beta 1.7
- feature: the rest of the classic Minecraft blocks (some of them can only be accessed in creative mode)
- feature: a advancement for when 50 explosions happen in a world
- feature: ducks
- feature: stripped logs (from minecraft 1.13)
- feature: dummy mob: has no AI so it can be used for creating things with command blocks
- feature: the sickle now supports leaves
- feature: as a price for killing the unused "Illusioner" will be a emerald or a totem of undying or gold
- feature: villagers will have a 1 in 2147483647 chance that they will drop a emerald on death
- feature: the extra splashes resource pack now have some of the unused ones
- feature: new splashes in the "extra Splashes" resource pack
- feature: a achievement for when 50 explosions happen
- change: the colored planks and logs are now flammable
- change: left clicking a log with the saw will now give you stripped log and the saw no longer gives you a extra log when destroying it
- change: changed the gamerule NaturalMud true or false to NaturalMudTrue or NaturalMudFalse
- change: herobrine now has a idle sound
- change: the classic dirt, classic grass block, corred dirt, corred grass block are now effected by the random tick gamerule
- change: the classic biome will now spawn the trees from the first minecraft version that has trees
- change: each version of the mod will have a name from now on
- change: the single rose now spawns less frequently
- change: the bush now spawns less frequently
- change: the rd-132211 grass has been updated to use the correct texture
- change: ruby ore can now spawn in mountains
- change: the ruby and ruby ore has been updated to use the real unused textures from minecraft
- change: the muddy pig is now able to spawn naturally without coming in contact with mud
- change: updated the muddy pig to look more like the one from minecraft earth
- change: the stone item is now called rock
- change: updated the rock texture
- change: updated the purple log and plank textures
- change: the command block giver and barrier giver and the mob spawner giver now only activate when they are in your off hand, this is to prevent a bug that has to do with the command that enable or disable all the mod's functions
- change: you can no longer sleep in the classic biome trying to do that will end up with a explosion
- change: the wood armor now has a much lower damage value
- change: the deadly overworld dimension portal now give off a little bit of light
- change: now if you want classic dirt to become classic grass there has to be at least one classic grass block next to it
- change: the suspicious stew now uses the correct Nutrition value
- change: you can not sleep in the classic biome anymore trying to do so will result in an explosion
- bug fix: the human structure was able to spawn in some strange places (may still happen in some cases)
- bug fix: the classic water and lava were able crash the game (it still can but it takes more time for minecraft to bite the dust)
- bug fix: the classic lava sometimes spawned in other biomes than the classic biome
- bug fix: (spelling error) there was some text that says "ritch" and not "rich"
- bug fix: the lined bedrock was able to be broken with a explosion
- bug fix: herobrine was going to panic when hit
- bug fix: the stone spike 4 did not show up in the creative inventory
- bug fix: (spelling error) the wood armor showed up in the inventory as "Wood"
- bug fix: the detector tnt and the single rose used the wrong sounds
- bug fix: the "extra Splashes" resource pack said it is not compatible (while it was)
- known issue: the classic sand and gravel are not effected by the enable or disable functions command
- known issue: the wings of the duck are broken
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