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Posted by: Inferno_
File description: Trees And Stuff Patch
File size: 3.79 MB
Total download count (all mod files): 921
Mod changelog:

 Version 1.0.0 Test 1

This changelog will be deleted when the next Test version comes out

  • Remade the Stellar table and it's Gui.
  • Changed The Aquamarine Spirit Structure to Spawn in beaches and sand blocks.
  • Added Pearls.
  • Added Pearl Armor.
  • Added Clams.
  • Added Clam Blocks.
  • Added Ancient Clam Blocks.
  • Added Crystals for Tier 4+ Materials.
  • Added Staffs. (Still on early testing)
  • Added Azurite String.
  • Added Azurite Arrows.
  • Added Tier 4+ Bows (Buggy for the moment).
  • Added Dimensional Blocks.
  • Changed Astria Generation Type to End-Like.
  • Readded Astrich Logs.
  • Added Astrich Leaves.
  • Added Astral Glowstone.
  • Added Blood Wheat.
  • Added Crimson Bushes.
  • Added Phantom Carrots.
  • Added Ethereal Bushes.
  • Added Waterberries.
  • Added Wild Waterberry Plants.
  • Added Ambi.
  • Added Strange Stone.
  • Added Astral Stone. (with 4 Stages)
  • Temporarily Removed Stellar Grass Spreading.
  • Added Astral Walkers and it's dimension Unique Variants.
  • Specters Now spawn in Crimson and Etherian Biomes.
  • Added Floaters.
  • Added Blubies. (I don't know how their plural form is)
  • Added Astral Walker Eggs.
  • Added Healing Crystals.
  • Added The Pearled Booster.
  • Added Biomass and Biomass Block.
  • Added Pearl Dust Block And Pearl Ingot Block.
  • Added Glowing Pearl Ingot Block.
  • Added Elven Bows in Their Crimson and Etherian Variants. (Barely tested, may be buggy)
  • Added The Nightseeker bow and Night Eyes.
  • Remade Starfruit, Blood Heart and Quartz Heart Textures.
  • Changed Astral Infection to Astral Corrosion and Changed The Icon.
  • Modified the Bleeding Effect to do Damage based on time and level.
  • Made the Amplifier for Effects Increase their... effects.
  • Removed the Astral Zombies from the Nether, now they only spawn on Astria.
  • Changed Astria Portal Block from Endrite to Dimensional Blocks.
  • Added Small In-game Guides for Blocks, Recipe button Still W.I.P. (Probably Buggy)
  • Added the Processer.
  • Fixed Life Wart Cooldown, before it was maximum 1 second, now it's 10.
  • Fixed Aquagold Armor effect, turns out it was checking for the Steel Armor rather than aquagold.
  • Temporarily Removed Clouds from Natural Generation, will be replaced with Structures Later on probably.
  • Remade the Starfruit Bowl, it looks uglier if you ask me.
  • Changed the Stellar Table Particle generation, now it generates on top and they are way slower.
  • Modified the Snowball Cannon Texture.
  • Added Stone Sticks.
  • Small Changes to the Astral Zombie AI.
  • Added Bases for the Staff and Bow
  • Removed Unspreadable Stellar Grass
  • And some smaller tweaks.

For some time, I thought the Clams were crashing constantly the game, but it turns out it probably was the Aquamarine Spirit Spawner, But i might be wrong.

Be aware that this version is unstable and may crash.


 Patch 0.9.1

  • Added the Block Processor! Transform different blocks and items!
  • Changed the Aquagold Texture to look more like gold
  • Solved Many mistakes in Item Names and stuff like that.
  • Modified a Little bit Astria again... Don't ask what that is.
  • Made the Star Pig more annoying

Now is time to work in 1.0.0 which will be the Stellar Update! uh... and that's it.


Version 0.9.0 Trees And Stuff

  • Added 2 New Wood and Tree Types, Etherian And Crimson
  • Added 2 New Biomes with 4 Variants (Counting all the variants from both, The Crimson Forest has More Variants)
  • Tweaked Item Names, still need to change some of the Gem Block Names though.
  • Added Color to Item Names depending on Rarity or Type (Not everything has colored names though, only specific items, and the new woods.)
  • Added 7 New Advancements (Still W.I.P)
  • Added Consumables, Currently 5, Some May have Side Effects, and i won't say if they are positive or negative, find out yourself.
  • Added Etherian Apples
  • Added Azurite and Enchanted Azurite Apples (Basically the Golden Apples of this mod)
  • Added Crimson Chorus, They don't teleport you anywhere, just may give a little boost or levitation.
  • Added Clouds, That work like cobwebs whenever you are not sneaking nor sprinting, they require a shovel to mine.
  • Added The Consumables Tab
  • Modified The Cold and Warm Brews, Now they are Consumables, Modified their desciption, and given a Cooldown.
  • Modified a Little Bit Astria... what is Astria you ask?, nothing important.
  • Changed the Snowball Cannon Ammo from 17 to 21.
  • Added Sound for Applying Bandages.
  • Increased the Amount of Infernal Ore you can find in the Nether.
  • Moved Around some Elements in their Respective Tabs.
  • Modified a Little Bit the Advancements.
  • Added special Tags for compatibility with other mods, Wood specific.
  • Made the Star Pig more annoying.

The next big update (1.0.0) will take some time, in the mean time i will work in 0.9.1 with some fixes and tweaks, also adding a new machine. after that i might upload some Snapshots of the 1.0.0 update. so see you soon!


Version 0.8.0 The Dungeons Update

  • Added the Forest Dungeon, A small dungeon that appears normally on forest-like biomes.
  • Added the Aquamarine Spawner, A small structure with an Aquamarine Spirit Spawner!
  • Added the Cave Dungeon, A 16x16 Dungeon that has many mobs and many dangers and not so great rewards!
  • Added Dungeon Deleters! Finished a dungeon? you can now destroy every single block in the dungeon and turn them into decorative blocks!
  • Added Aquamarine Ore, A tier-6 ore that appears deep in ocean biomes, at lava level.
  • Added Aquamarine Spirits, Found that weird water structure? you have a fish spawner! but beware, those are aggresive.
  • Added Aquamarine Tools, Another Tier-6 Tool set! as good as the Infernal set, but doesn't have any special bonus.
  • Added Aquagold Armor, A combination between Aquamarine and gold, pretty great if you ask me!
  • Added Specters, A new only spawnable on creative mob! They come in normal and Ice variants! They like rotten meat but aren't tamable.
  • Added Devourer Flesh, the devourers only dropped a extremely rare drop until now!
  • Organized The elements in the creative inventory.
  • Changed Star Pig spawn type from "ambient" to "creature" now they spawn more rarely in superflat worlds... i think.
  • Added Dungeon Orbs, before you say anything, they don't do anything special, you can get them from dungeon blocks and can be used to make more dungeon blocks.
  • Modified the "Devourer Heart" Description.
  • Somehow bugged the Endrite Hoe, now its attack speed is -4.
  • Removed the particles of the Infernal and Azurite Ores.
  • Modified the Infernal Ore spawn rate and range in both the nether and overworld.
  • Hidden the Infernal Chest.
  • Made the Star Pig more annoying.

Version 0.7.1

  • The mod has been finally uploaded on Mcreator!
  • Reduced Snowball Cannon ammo from 65 to 17 per snow block, That was way too OP.
  • Added Sounds for the Devourer and its Infernal Variant.
  • Added Recipe for Ice via Snowfruit Seeds
  • Added Recipe for Snowballs via Snowfruit Seeds
  • Made the Cold Brew obtainable in survival! combine 2 snowballs with a glass bottle.
  • Made the Devourer Spawn Naturally
  • Made the Roamer Spawn Naturally
  • Still trying to find a way to reduce Star Pig spawn in Superflat worlds, seriously, it spawns way too much,
  • Added sound for shooting with the Snowball Cannon and reloading it the first and subsequent times.
  • Made the Star Pig more annoying.

The changelog is for version 0.7.1 but not for previous versions.

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