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Posted by: Inferno_
File description: Retexturing, Greenhouse fix, small progression change and other stuff
File size: 1.49 MB
Total download count (all mod files): 826
Mod changelog:
Alpha 0.5.2 ----------------------------
- Mostly complete retexturing
- Primitive Furnace no longer requires fire below to generate heat
- Basic Crafting Station can now make all wooden tools, wooden plates and other wood related elements cant be crafted yet though.
- Greenhouse has a bigger tag group, allowing for duplication of more plants
- Massively reduced Axe damage
- Added hammers for 4 materials, 3 being useless at the moment and only work as weapons
- Changed Recipe of plates and compressed plates
- Fixed Wooden Broadsword and Pickaxe not replacing their vanilla counterparts in the recipe book
- Added The Re: Craft Tools Tab and Re: Craft Weapons Tab
- Fuel Processor can be rotated
- Added an arrow to the Basic Crafting Station
- Known Issue: Basic Crafting Station can't create multiple items with shift+click
- Known Issue: Golden Plates give the usual 4 plates instead of a single plate
- Known Issue: All Compressed Plates give 9 instead of 4 regular plates
Next update will port the mod to 1.16 and do many other changes to make a better early-game experience and maybe finally start implementing mid-game elements.
Alpha 0.5.1 ----------------------------
- Yet another massive Re-Spriting, with most textures updated, but not fully finished.
- Functionality to the Greenhouse, can only replicate wheat seeds.
- Functionality to the Basic Crafting Station.
- Backgrounds to the two advancement tabs.
- Removal of most two-handed weapons, except broadswords.
- Modification of many item descriptions, functions called by those are not implemented yet.
- Small modifications to the Electricity Particle
- Changes to some recipes
- Changed "Wooden Furnace" to "Primitive Furnace" (English only)
- Known Issue: Possibly due to a japanese keyboard (where did i get this) section signs have been replaced by a symbol, most survival-obtainable items dont have this issue.
- Possible Issue: It is unknown how much lag does the Basic Crafting Table make.
During these last months i have been getting more and more ideas of what to put in the mod, but i had zero motivation to put any of it, i hope it is no longer that way.
Next update should come rather soon as it should add some missing recipes to the basic crafting station, update most outdated sprites and more items in the "biological" tag for the greenhouse to use.
Another thing i will try to add would be some sort of JEI integration or way to know some of the recipes without constantly seeing the advancements tab, specially for early game as the furnace and crafting table have changed recipes and both have to be made on the basic crafting station.
Alpha 0.5 ----------------------------
- Massive Re-Spriting, with almost every single texture being modified
- A palette for consistency in colors (isn't a real feature)
- Drill modification, Now Durability and Fuel are separate values.
- Translation of most new items to Chilean.
- Less Text.
- A texture used in Non-Existant Items, the only real use is in the Advancements.
- Iron Tank now has variables
- Steam Engine, Currently Useless
- A functional, yet visually broken Water Pump
- Accumulators, Works properly, visually broken probably.
- Burner Module is now a still image and not a GIF
- Eternal Flame GIF reworked, now main flame moves a little, also slowed down.
- An Electric Particle, untested.
- Reorganized Creative Tab
- Changed a single wan't to a want
This one was uploaded because New Year, it adds way too little, and most stuff is broken, the main thing is the Re-Texturing, changing tons of textures for a better visual experience, I left the mod dying for around 3 months or more, not because I didn't have time, but because I was extremely lazy, the next version should be Alpha 0.6 and then Beta 0.1, but dont expect weekly updates to the mod, I am not as lazy as last year, but that doesn't mean I will update every week.
Alpha 0.4 ----------------------------
- Recipes for Steel Furnace and Fuel Processor.
- Advancements, including challenges, a goal and a tab that requires content that isn't in the mod yet.
- Changed Eternal Flame Recipe.
- Fuel processor now requires 6.4 KW instead of 4.8 KW
- Fixed something that made Eternal Flames be impossible to craft, they required compressed glass plates, but the item required for progress to be increased was normal glass plates.
- Moved everything of the mod to the ReCraft Creative Tab.
- Added a Recipe for Fire.
- (MCreator Site Only) Updated the "Most of the items currently in the mod." image.
This one was for fixing some stuff in 0.3, i will set the mod in beta once electricity is finally available, if you want to know some of the stuff that is planned to be added, see the Technology Tab advancements.
I uploaded this one so that i don't need to upload the buggier version on sunday like what happened with 0.3
Alpha 0.3 ----------------------------
- A more broken Greenhouse, I think i should change the tag to procedure.
- Compressed Version of all plates, they need 9 plates.
- Steel, Made from an iron ingot and charcoal shards, which now are craftable with charcoal.
- An "Eternal Flame", Is currently the most OP Fuel to exist, with a power of 2117000 aprox.
- Processed Fuel, Rocket Fuel and a Fuel Processor, Need balancing too.
- Nerfed The Burner Drill and now the Full Depth Bonus is 300% and 420% with Burner Modules, The module bonus is now 0.05 the Base Depth Bonus * The amount of Burner Modules.
- Added The Burner Boiler, Works but there isn't any way to fill it with water in the mod. also W.I.P.
- Changes to Bucket and Some other iron Stuff recipes. the same with gold.
- Copper Tools, The next tools should be of iron, but they should use electricity to work so...
- Iron Tank, also works, but you can't see how full it is.
- General Balancing to Stone & Wooden Tools.
- Minimal changes to many textures.
- Nerfed Stone Furnaces and Added Steel Furnaces.
- Changed Furnaces Description. now it is more Cool
- Some changes to some GUI.
- Probably something else, but i can't remember.
There isn't any way to craft some of the new stuff so that is the next thing i need to do. Steam Engines should also be the next thing i suppose, they should generate Energy through Steam, also accumulators or portable batteries could be next, thankfully those are easy, Pipes could also be a thing. and after the Steam Engines are done i could be able to make Iron Tools/Basic Electric Tools. Gold tools should be after and then diamond or steel. and yes, i finally have an idea of what i want to do with this mod.
Alpha 0.2 ----------------------------
Features in this version are:
- A 100% useless Greenhouse, also have to add functionality to it
- Recipes to Plate Blocks
- A Material Storage Bag and a Storage Bag.
- A Copper Drill.
- A Burner Drill (Block) that allows you to get materials for around 4 hours if you have the needed storage and fuel.
- A Filtrator that repairs the Burner Drill once it is all used up.
- Pretty much all of the Wooden tools except axe, and a new weapon, the shortsword.
- All of the stone tools (Probably) including the shortsword.
- Small Changes in Recipe IDs, the most important two are the stone drill replacing the stone pickaxe and the wooden broadsword replacing the wooden spear.
- A rebalance in Heat Bonus, spears, and the stone drill, because it is not that usefull if it has the speed of the wooden pickaxe.
- A red text telling you that this block doesn't work.
- Probably fixed a couple of bugs, i don't know which ones though.
- Added many currently unused textures, why? because i don't want to add mid-late game machines when there aren't any custom iron tools yet.
- Most of the stuff in the previous version i think.
I will probably keep an schedule in uploading versions, a alpha version each week i hope. but i am not really good at having a weekly upload schedule in any platform.
Alpha 0.1 ----------------------------
Added to the MCreator Website.
Features in this version are:
- Wooden Furnace, don't ask how it works, it just does.
- Stone Furnace, A better (probably?) version of the original Furnace.
- Crafting Station, the most useless thing in the whole mod.
- Wooden Plates and Compressed Wooden Plates, made from logs, and yes, I will add wooden plates for each type of log, for now you have to live with only oak planks.
- Cobble Bricks and Stone Bricks, Changed recipe of Stone Bricks so they require Stone bricks, it may not make sense in text, but it makes sense in-game.
- Burner Module and the Wooden Plate Upgrade, they increase the speed of the furnace.
- Wooden Pickaxe, slightly better than the original i think.
- Stone Drill, Uses coal to work, and it starts at 0 durability when crafted, and yes, this is replaces the original stone pickaxe recipe.
- 3 Spears, the first one is a little bit balanced, can't say the same for the other two though.
- Wooden Hoe and Wooden Scythe, i wanted to make the scythe also double as a hoe, but is pretty much impossible right now.
- Copper ore, Ingot, and Block... if somebody counts all the mods that add copper, they will probably spend around a whole day just counting.
- Copper, Iron, Gold, and Glass Plates, also they have a block, but currently they don't have any use and the blocks are creative-only currently.
- Stone handsaw, it changes the recipe of the wooden axe, sorry for that one.
- 9 100% useless elements.
- Many... many recipes. i don't wan't to count the amount of recipes there are. but probably around 40 of the 90 elements are just recipes
- some procedures to make the stone and wooden furnace work, although the heat bonus made the progress bar look a little bit... weird... going to fix that later with the rounding up uh... element? i barely know the names that the program uses even though i already spend 100+ hours on it
Everything needs to be balanced or fixed. even though i tested it 43 times i just found bugs the first 12 and the last 3 tests.
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