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Posted by: kreatorKen
File description: Current version: license can be found here: https://github.com/kezmonk/MiningMannies. Workspace coming. See change log.
File size: 1.17 MB
Total download count (all mod files): 661
Mod changelog:

v1.0

  • official beta release.

v1.1.x

  • corrected phase34 slot bug
  • added Steel Bar advancement (was missing): recipe release.
  • corrected Steel Block advancement: recipe release.
  • made steel stackable.

v.2.0.0

  • seekers now actually seek through blocks below them and will dig to the object they detect. level 1: 32 blocks. level 2: 64 blocks. Will add a level 3 and 4 in the future.
  • changed ore detector to scan the block which is clicked on and not stood on.
  • teleport drop now possible when destroyed dependent on the teleport probability. Found a few small bugs in the teleport calcs. Fixed those and found a way to keep it when you exit the game and come back.

v.2.2.0

  • simplified the recipe for making an ore detector, found a small bug for gold detection.
  • ore detectors scan for any type of ore up to 64 blocks and then deeper for a selected block chosen by sneak-left click. This way one can look for redstone and make a transporter quickly. Iron has to be found the hard way.

v.2.2.2

  • fixed small ore detector bug (couldn't use the left-shift click to toggle ore). Um, you have to craft it first to toggle the deep search function. Otherwise, just Coal is activated by default.

v.2.2.5

  • Made the Manni teleport item limit a function of the teleport chance. The max limit is divided by 4*TeleportChance.

v.3.0.0    

  • Changed climbing axe recipe to make it more accessible at the beginning of survival, also made it work for all rock, earth and grass blocks.
  • Changed mannies dig tick rate to every 1 second instead of every tick. Slows them down, allows you to dig with them.
  • Changed mannies to "creatures" instead of monsters, to allow you to dig and sleep with them.
  • Corrected a bug when you speed up their evolution which caused them to dig less.
  • Changed battery recipe to shapeless, use lapis instead of a tripwire hook.

    Redesign of the Seekers.  

        Seekers 1.0 see 32 blocks down. Their search items are flowers - each flower is matched to a certain ore, announced in the Advancements.

        Seekers 2.0 see 64 blocks down. Level 2.0 evolves to Level 3.0

        Seekers 3.0 can search and digs 128 blocks down to a specific ore and harvests it, teleports back to you and drops it in front of you.

        Ore recipes will be reserved for Seekers 4.0 which will mine the entire vein before teleporting back to you.

        Added Seeker egg drop to each evolution to a new level. You get a seeker egg level 1 when a Level 1 Manni goes to Level 2,

        seeker level 2 egg when a Manni goes from 2 to 3, and seeker level 3 egg when a Manni goes from level 3 to 4.

v.3.1.0    

  •     Added a command, /mannichatter, to toggle their chatter on or off.

v.3.1.1   

  •     A single climbing axe still resulted in taking fall damage in survival mode, corrected.

v.3.1.2  

  •     Single climbing axe angle was off, corrected.

v.3.2.0

  •     Added 1 xp point per manni evolution. Changed the global variables to GLOBAL_MAP.

v.3.2.1

  •     The working version. Renumbered it to prevent confusion.



v.3.2.2

  •     Okay. I tried the GLOBAL_MAP variable for all of my global variables but apparently they reset after a long while, no good. All are now GLOBAL_SESSION, they way they used to be.

 

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