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Posted by: Nwago
File description: The mod is too big to upload to MCR, so I've uploaded it to Modrinth and linked that here.
File size: 221 bytes
Total download count (all mod files): 507
Mod changelog:
Hello! Update 4.0.0 is here, featuring many changes to all the areas found in Endertech Infinity! All skyboxes have been reworked, new and new effects have been added!
Two questlines have been reworked, alongside the Dreadnought Laboratories in the end, which feature many new blocks!
You now are also able to travel between the planets by just, flying up and off them! Though the distances are very large.
There have been a lot of changes, please feel free to come provide feedback or report bugs in the discord server. Thank you very much for your support!
Hope you have fun!
- Removed unnecessary enchantability off of a few items.
- Fixed a bug where picking up an item inside the city would sometimes flash the screen orange.
- Echo brick set names reformatted, descriptions changed, added recipes and now uses the correct tool.
- Echo wall set names reformatted, descriptions changed, added recipes and now uses the correct tool.
- Echo white brick set names reformatted, descriptions changed, added recipes and now uses the correct tool.
- Kyanite Crystals now use correct tool.
- Removed firefly bottle.
- Wooden barrel no longer rotates.
- Fixed particles not spawning at the right coordinates for End NPC.
- Fixed duplicate check not triggering at right location for End NPC.
- Moved End NPC to new location.
- Added new laboratory location.
- Added new laboratory structure.
- Laboratory chemicals no longer glow.
- Laboratory containers no longer glow.
- Laboratory servers no longer glow.
- End weather no longer applies Blindness and Darkness.
- End weather no longer spawns lightning.
- Laboratory signs no longer glow.
- Changed descriptions of void and ash bones.
- Reworked siege questline.
- City Commander no longer makes villager sounds.
- Spectral Sharks no longer spawn inside laboratories.
- Glowbugs no longer spawn inside laboratories.
- Void Solar Panel recipe was broken.
- Player shards variable changed.
- Shard won for slaying mobs no longer displayed in chat.
- Changed Dreadnought Scientist AI.
- Removed Dreadnought Shulker Launcher.
- Fixed a typo on the second end quest.
- Removed unnecessary entity falling call.
- Added Starmap.
- Changed damage system.
- A lot of other stuff I forgot to note down. :/
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