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Posted by: Nwago
File description: This is just a silly text file linking to Modrinth.
File size: 221 bytes
Total download count (all mod files): 585
Mod changelog:
Possibly one of the biggest updates ever to this mod, I’ve chosen to format this as version 5.x.x from now on because of the removal of quite a few things from previous versions. This was mostly done to focus the mod on the content that matters most, and for obvious optimisation reasons.
So what’s new?
Major Texture Rework: All block textures and models have been redone, with a considerable number of item ones too.
A lot of new blocks: Some are yet to be survival-accessible as of this beta release.
New Environmental Effects: Most notably, planets are now spherical. This is more of an art-direction change I felt was needed.
A lot of optimisations.
File size reduction from 133MB to 74MB. (Almost halved!)
Reworked sound design for some areas.
Minor Update to Frosthelm Topside Map. 318KB to 308KB.
Minor Update to Frosthelm City Map.
Minor Update to Dreadnought Facility Alpha.
Minor Update to Dreadnought Facility Beta.
Naniteproof Floor no longer light transparent.
Lined Asphalt no longer light transparent.
Removed janky space no-gravity logic.
Neonyte Core rendering fixed.
File size reduction from 74MB to 72MB.
Added "Source-Like" movement in Endertech Infinity Areas.
Moved the entire End dimension.
key.categories.infinity has proper localisation again.
Light correction now applies to all Endertech Infinity dimensions.
Player now leaves Concyderum above the planet when escaping it’s gravitational field.
Mixins now target all entities to make them swim in the ocean of planet Anchoreanische.
Many more file size optimisations.
Yet again changed janky no-gravity zones.
Dark Rift Undead spawn rate increased.
Fixed laboratory ladder texture.
Mesa Ladder now waterlogged.
Server Control boss reworked.
Server Room Reworked.
The entire End dimension has been moved!
Removed weird “Endlabo” phantom structure.
Attempted fix of Guardian from Guard Stone.
Fixed server room spawning.
Changed S.erver C.ontrol armour model texture.
Player no longer moves around when they shouldn’t.
Added many new crafting recipes.
New End generation now generates more consistently.
Drill now craftable.
Endermen spawn new frequently in the New End.
Removed Guardian Stone.
Added a setting to toggle camera movement effects.
Other minor stuff.
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