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Posted by: CrashGyuluka
File description: RageMod 2.0: Pre-Release1
File size: 1.08 MB
Total download count (all mod files): 569
Mod changelog:

New snapshot pre-release! 

*THIS IS A 1.16.5 VERSION! This pre-release won't come in 1.18.2, but the next will.*

Changelog:

- Added Dense Glowing Oak Biome, Glowing Oak Forest Mountain and Snowy Glowing Oak Forest biomes.

- Added Apophyllite Block and Tiles, Cerussite Bricks, Azurit Block. And removed Achat.

- Changed Mod Description and Name.

- Changed Ore Spawnrates, Destory speed, etc.

- Added more Stonecutter recipes.

- Added Beehive and Fult structures.

- Added more types of foliage for biomes.

- Changed mob spawning rates.

- Creative tab reorder.

- Lighting fix for Glowing Oak Leaves.

- Changed the terrain in Glowing Oak biomes a bit.

- Minor changes...

 

Known issues: (will be fixed)

- The Bone Meal advancement doesn't seem to work.

- Azurit Block has dirt sounds.*

 

The future of RageMod:

As I said, after 2.0 will be released, RageMod won't be actively developed, so we can say almost discontinued. I can't milk this anymore, and I know, I have to change the theme of the mods I make. Wild Aside will be a quite good project to do what I am happy from doing, as I've run out of ideas for RageMod. Maybe we will put some good ideas/texture from RM to WA, but I am not sure. We really want to make Wild Aside in a professional way. Thank you everyone who helped me, motivated me into the development of my first Minecraft mod - RageMod -, and THANK YOU for everyone who will still support me, follow my work, give advice and be a good friend after my "RageMod" era is closed...





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