RageMod

Downloads:
569
Upvotes: 9
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Project status
Canceled
License
All Rights Reserved
Project members
Other
Tester
Modification type
Supported Minecraft versions
1.18.2

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From the creators of Wild Aside...Contact us, send feedback, share idea, report bugs:

- Discord server: https://discord.gg/26es8ncUwU

- Also downloadable from: https://www.curseforge.com/minecraft/mc-mods/ragemod-by-rageteam

About the mod:

This mod is almost an all in one mod, featuring Ores, Biomes, Armors, Forests, Mobs, Relics and Artifacts, Gamerules and Commands, Structures, Building blocks, Advancement, Potions, Enchantments and more. I worked very hard on this project and I hope you will download and enjoy it.

You don't find the correct version?

All of the snapshot and old version are available on our Discord.

Modification files
RageMod - 2.0 22w14a.jar - RageMod 2.0: Pre-Release1 Uploaded on: 04/14/2022 - 16:37   File size: 1.08 MB
RageMod_2.0_22w08a.jar - RageMod 2.0: Snapshot 22w08a (1.17.x) Uploaded on: 02/24/2022 - 19:58   File size: 775.75 KB
RageMod 1.1.jar - RageMod 1.1 - 1.17 Uploaded on: 01/26/2022 - 19:00   File size: 5.12 MB
RageMod 1.1 1.16.jar - RageMod 1.1 - 1.16 Uploaded on: 01/26/2022 - 19:04   File size: 6.73 MB
Changelog

New snapshot pre-release! 

*THIS IS A 1.16.5 VERSION! This pre-release won't come in 1.18.2, but the next will.*

Changelog:

- Added Dense Glowing Oak Biome, Glowing Oak Forest Mountain and Snowy Glowing Oak Forest biomes.

- Added Apophyllite Block and Tiles, Cerussite Bricks, Azurit Block. And removed Achat.

- Changed Mod Description and Name.

- Changed Ore Spawnrates, Destory speed, etc.

- Added more Stonecutter recipes.

- Added Beehive and Fult structures.

- Added more types of foliage for biomes.

- Changed mob spawning rates.

- Creative tab reorder.

- Lighting fix for Glowing Oak Leaves.

- Changed the terrain in Glowing Oak biomes a bit.

- Minor changes...

 

Known issues: (will be fixed)

- The Bone Meal advancement doesn't seem to work.

- Azurit Block has dirt sounds.*

 

The future of RageMod:

As I said, after 2.0 will be released, RageMod won't be actively developed, so we can say almost discontinued. I can't milk this anymore, and I know, I have to change the theme of the mods I make. Wild Aside will be a quite good project to do what I am happy from doing, as I've run out of ideas for RageMod. Maybe we will put some good ideas/texture from RM to WA, but I am not sure. We really want to make Wild Aside in a professional way. Thank you everyone who helped me, motivated me into the development of my first Minecraft mod - RageMod -, and THANK YOU for everyone who will still support me, follow my work, give advice and be a good friend after my "RageMod" era is closed...





Join our discord server for much more! https://discord.gg/26es8ncUwU

glowing oak forest looks poggers but it looks like too many colours
fult and calten are very good textures but sometimes the lightest colour is too light (the constrast is weird)

:o
Thank you for the feedback. The mod is discountinued; it won't get new updates, but the Glowing forest will be remade into the new team's upcoming mod, Wild Aside. We will consider your feedback. 😁👍

Wow! Those new biomes and structures look pretty sweet, I am excited to see what else this mod has in store!