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Posted by: WJB's Mods
File description: Retro FPS Mod snapshot 1: Borderworld Stuff
File size: 510.47 KB
Total download count (all mod files): 216
Mod changelog:
Beta 1
- New stuff
- Mobs
- The Inferno
- Technodemon (large boss with an explosive ranged attack; 40 health, immune to explosions; drops 75 xp)
- Soulscream (small, weak enemy spawned by Soul Summoners; 5 health; drops a Skull and 2 xp)
- The Inferno
- Blocks
- Borderworld
- Block of Xenium
- Xenium Crystals
- Cyan Xenium (speeds up mobs that walk on it, provides maximum Redstone power)
- Borderworld
- Items
- Borderworld
- Artificial Xenium (portal-activator for the Borderworld; crafted from an Amethyst Shard and an Eye of Ender)
- Borderworld
- Dimensions
- N/A
- Biomes
- Inferno
- City Ruins; they have nothing in them, and I only added them to fix a bug with Beholders spawning in the wrong biomes
- Borderworld
- Alien Factory; also has nothing in it yet, but it's setup for the next beta, which will mostly be Borderworld stuff
- Mindbug Hive; see above
- Inferno
- Legendary Weapons
- N/A
- Mobs
- Changes
- Gave Soul Summoners proper AI
- Added a portal for the Borderworld (Glowstone frame, Synthetic Xenium Crystal to activate)
- Redid the Borderworld Ground textures
- Removed the "glass" from the Beholder textures because it looked bad
- Changed the Soul Summoner's hand-glow from orange to cyan, and fixed a couple of minor texture errors (specifically the hand-glow not covering the bottom of the arms, and the bottom of the shoulders having part of the texture-guide exposed)
- Fixed the Beholders' hitboxes being too tall
Beta 2
- New stuff
- Mobs
- Borderworld
- Amperus (neutral; has a long-range electric attack)
- Enslaved Amperus (hostile; has a close-range unarmed attack)
- Alien Soldier (hostile; carries an Alien Sword)
- Mindbugs (come in three varieties; standard, fast and toxic)
- Mindbug hosts (come in three varieties; standard, fast and toxic)
- Borderworld
- Blocks
- Borderworld
- Borderwood
- Maroon and Blue Borderworld Ground
- Borderworld
- Items
- Alien Sword (same stats as Diamond, but looks slightly cooler).
- Dimensions
- N/A
- Biomes
- The Borderworld
- Occupied Zone
- Borderstone Wastes
- The Borderworld
- Legendary Weapons
- N/A
- Other
- 1 new painting: E1M1 (16x16)
- Mobs
- Changes
- Removed a stray pixel from near the Technodemon's mouth
- Fixed Healing Water not working (thanks to trilian42 for pointing that out)
- Actually fixed the Borderworld ground textures
- Removed an unused texture left over from an earlier unreleased version of the mod
- Xenium and Cyan Xenium can now be used as Beacon bases
- Fixed the Borderworld using Elder Stone as the filler block instead of Borderstone
- Fully implemented the other two Borderworld biomes.
- Added various mobs to their respective biome's inventory categories, and created new categories for Borderworld mobs and bosses.
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