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Posted by: PartySpider_199
File description: 1.19.2 first release
File size: 1.63 MB
Total download count (all mod files): 1118
Mod changelog:

Release v1.2:

  • Added 1.19.4 support
  • The following are for 1.19+ only:
  • All modded items are now in one creative tab "Plasma Tech"
  • Fixed step height of rideable entities
  • Added Potion of Decay
  • Changed Potion of Flight recipe
  • Added more brewing recipes for some potions
  • Armor buffs are removed when the armor piece is taken off
  • Tweaked Grass color in Kepler-701D

 

Release v1.1:

  • Added 1.16.5 support
  • Added 1.18.2 support
  • Added 1.19.2 support
  • The following are for 1.18+ only:
  • Added Shimmering Sand
  • Added Shimmering Glass and Shimmering Glass Pane
  • Added Core of Marine Blessing item + Ocean's Blessing status effect
  • Added Anthocyanophyte (pink seagrass in Kepler-701D)
  • Increased  spawn weight for Anglerfish and Blobfish
  • Added Lion's Mane Jellyfish that can spawn underwater
  • Increased tracking range and damage of some mobs
  • Removed Beach from being a possible spawn location for Yeet Ducc Shrine
  • Removed Water Breathing from Antimatter Armor buff

 

Release v1.0:

  • Fixed Giant Isopod's legs animation
  • Added new food for Kepler-701D: Stellar Fruit and Enchanted Stellar Fruit
  • Buffed The Yeet Ducc
  • Added extended variants of Glowing, Blindness, and Flight potions
  • Improved Laboratory spawning in Kepler-701D
  • Added tooltips to a number of items and blocks
  • Fixed problem with getting 'Metal Detector' advancement
  • Made it possible to smelt ore blocks from Kelper-701D
  • Renamed 'Plasma Ore' to 'Plasma Deposit'
  • Renamed some Cosmic Stone related blocks that were named incorrectly
  • Added Cosmic Stone Button and Pressure Plate
  • Added Stripped Cosmic Wood + additional Cosmic Planks recipes
  • Changed numerous crafting recipes
  • Added drops for Zombie Doctor and Zombie Scientist
  • Fixed bug where Anglerfish and Blobfish still die from dehydration even after getting back into water in time

 

Beta v0.6.1:

  • Improved textures of some of the older items
  • Added Jellyfish's texture and attacks
  • Simplified motherboard crafting recipe
  • Anglerfish now only attack Blobfish when conditions are met
  • Anglerfish now attack Overworld fish (Except for pufferfish)
  • Added Bucket of Blobfish and Anglerfish
  • Increased Anglerfish and Blobfish spawn weight
  • Added  2 new advancements
  • Fixed 'Deep Space Traveler' advancement grant condition
  • Growing Cosmic Tree sapling no longer breaks surrounding blocks
  • Tamed Yeet Ducc attacks owner's enemies again and now has a cute bow tie
  • Fixed bug where using Antimatter armor's ability in creative makes you take damage from mobs
  • Permanent effects from armor are now set to ambient
  • Nerfed Zombie Doctor
  • Fixed any issues with Injections' procedures
  • Clouds no longer generate in Kepler-701D
  • Made it impossible for player to get hit by their own ray gun projectile when shooting it

 

Beta v0.5:

  • Added more foliage for Kepler-701D, can be placed in flower pots
  • Custom armors' effects are now balanced and added 'V' keybind for armor set special abilities
  • Kepler-701D mobs can now spawn naturally
  • Anglerfish and giant isopod are now textured
  • Enlarged giant isopod's model + added food drops
  • Added 2 new blocks: Bioluminescent Lamp and Block of Crystallite
  • Endermen no longer spawn out of control in Kepler-701D
  • Added jellyfish item used for brewing injections
  • Nerfed positive and negative injections, including the zombie doctor's projectile
  • Added 3 new advancements
  • Incineration and Freezing Plasma Ray Guns no longer break bedrock

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