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Posted by: PartySpider_199
File description: 1.17.1 official release
File size: 1.61 MB
Total download count (all mod files): 1099
Mod changelog:
Release v1.2:
- Added 1.19.4 support
- The following are for 1.19+ only:
- All modded items are now in one creative tab "Plasma Tech"
- Fixed step height of rideable entities
- Added Potion of Decay
- Changed Potion of Flight recipe
- Added more brewing recipes for some potions
- Armor buffs are removed when the armor piece is taken off
- Tweaked Grass color in Kepler-701D
Release v1.1:
- Added 1.16.5 support
- Added 1.18.2 support
- Added 1.19.2 support
- The following are for 1.18+ only:
- Added Shimmering Sand
- Added Shimmering Glass and Shimmering Glass Pane
- Added Core of Marine Blessing item + Ocean's Blessing status effect
- Added Anthocyanophyte (pink seagrass in Kepler-701D)
- Increased spawn weight for Anglerfish and Blobfish
- Added Lion's Mane Jellyfish that can spawn underwater
- Increased tracking range and damage of some mobs
- Removed Beach from being a possible spawn location for Yeet Ducc Shrine
- Removed Water Breathing from Antimatter Armor buff
Release v1.0:
- Fixed Giant Isopod's legs animation
- Added new food for Kepler-701D: Stellar Fruit and Enchanted Stellar Fruit
- Buffed The Yeet Ducc
- Added extended variants of Glowing, Blindness, and Flight potions
- Improved Laboratory spawning in Kepler-701D
- Added tooltips to a number of items and blocks
- Fixed problem with getting 'Metal Detector' advancement
- Made it possible to smelt ore blocks from Kelper-701D
- Renamed 'Plasma Ore' to 'Plasma Deposit'
- Renamed some Cosmic Stone related blocks that were named incorrectly
- Added Cosmic Stone Button and Pressure Plate
- Added Stripped Cosmic Wood + additional Cosmic Planks recipes
- Changed numerous crafting recipes
- Added drops for Zombie Doctor and Zombie Scientist
- Fixed bug where Anglerfish and Blobfish still die from dehydration even after getting back into water in time
Beta v0.6.1:
- Improved textures of some of the older items
- Added Jellyfish's texture and attacks
- Simplified motherboard crafting recipe
- Anglerfish now only attack Blobfish when conditions are met
- Anglerfish now attack Overworld fish (Except for pufferfish)
- Added Bucket of Blobfish and Anglerfish
- Increased Anglerfish and Blobfish spawn weight
- Added 2 new advancements
- Fixed 'Deep Space Traveler' advancement grant condition
- Growing Cosmic Tree sapling no longer breaks surrounding blocks
- Tamed Yeet Ducc attacks owner's enemies again and now has a cute bow tie
- Fixed bug where using Antimatter armor's ability in creative makes you take damage from mobs
- Permanent effects from armor are now set to ambient
- Nerfed Zombie Doctor
- Fixed any issues with Injections' procedures
- Clouds no longer generate in Kepler-701D
- Made it impossible for player to get hit by their own ray gun projectile when shooting it
Beta v0.5:
- Added more foliage for Kepler-701D, can be placed in flower pots
- Custom armors' effects are now balanced and added 'V' keybind for armor set special abilities
- Kepler-701D mobs can now spawn naturally
- Anglerfish and giant isopod are now textured
- Enlarged giant isopod's model + added food drops
- Added 2 new blocks: Bioluminescent Lamp and Block of Crystallite
- Endermen no longer spawn out of control in Kepler-701D
- Added jellyfish item used for brewing injections
- Nerfed positive and negative injections, including the zombie doctor's projectile
- Added 3 new advancements
- Incineration and Freezing Plasma Ray Guns no longer break bedrock
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