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Posted by: ASEStefan
File description: Update!!
File size: 15.98 MB
Total download count (all mod files): 1173
Mod changelog:

Changelog:

1) - Added 6 new entities:

Assimilated Cow - Assimilated version of the normal friendly cow, turned by necroptor into this monstrosity...

Assimilated Enderman - Assimilated version of the enderman, has special abilities, those being that he can teleport itself to a nearby location, teleport allies as reinforcements to you if in a nearby location. Also he can heal itself and heal his nearby allies if he manages to kill the player and eat his heart ( with animation and sound ). His nearby allies can be healed even if they have almost max health...Also he's very fast so be careful with him...He also has a special attack which can pass shield protection and also inflicts slowness...

Assimilated Witch -  Assimilated version of the normal witch, can buff itself and nearby allies if attacked with regeneration and speed...

Reductor - Evolved version of the necroptor, the necroptor can be turned into this if 3 minutes pass by (gamerule) . Also he has a bigger chance of inflicting slowness than the necroptor...

Scientist - This creature is scared of the player and of other mobs as well so that's why he'll make itself transparent everytime...

Hazmat Guard - This creature equips a sword and shield and will attack every mutant mob. His sword hits hard and also inflict weakness, although he is neutral to the player, he will attack him if he did so first...

2) Major change of the textures and sounds due to an outbreak...

3) Some small Bugs and Errors were fixed

4) The assimilated roamer now takes your name when an mutated entity kills you and also can keep it's name when evolving into an developed one...

5) The assimilated jockey now has a special attack that has a 20% chance of happening when attacking. This attack also inflicts poison for 3 seconds...

6) A new enchantment is now into the game, called Mutation Bane which deals more effective damage to mutated mobs, it only has 2 levels and it is quite hard to obtain.

7) Added new scary eas alarms that alert you if you and an mutated mob are in the village.

That's it for this changelog, atleast I hope so if I didn't forget anything of course!

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