Started by
Goom
on
Topic category: Help with MCreator software
I want to make a weapon that shoots, and then plays a different idle animation until you reload it again, ive gotten everything to work except for this and it looks really weird
You could try using durability to indicate ammunition, then either using the built in item-properties system to change the appearance based on durability; or make some annoyingly complicated custom procedures that swap out items with slightly different counterparts depending on the desired state. (Fair warning, this is pretty easy to get working, but will result in lots of annoying edge cases with name changes, and other item properties you need to make sure to retain when you're swapping stuff.) There is, unfortunately, not a great way to alter textures/built in item properties without literally swapping the item.