Started by
Kadeee1
on
Topic category: Help with Minecraft modding (Java Edition)
Hello,
I am making a boss-like mob to my mod and I am trying to make it summon like waves of monsters. So I want to make a punishment type system for when you fail a wave you get dealt a certain amount of damage. The entity itself would deal the custom amount of damage but I made it so the entity doesn't attack and only summons monsters.
Everything I have tried has either damaged the entity that is running the procedure or just doesn't work. I am not sure how to start this at all and I need help on this.
if event/target entity is subtype of player deal damage
that should deal damage to players only no need for custom damage types if u dont want them