Topic category: Help with Minecraft modding (Java Edition)
Okay so i made a block that has multiple different states (using the blockstates addon) and when the same block is placed next to it (not above or below) it connects to itself by changing the NBT data of the block that correlates with the texture it should display. it works but for some reason after a certain amount of blocks it just stops working. its not like the game lags and crashes or anything, the blocks just stop connecting. the logic is fine and I've resolved a ton of issues to get it working in the first place and sure its probably not crazy efficient but it shouldn't just stop working like that. I've tried to have each block auto update and the procedures ran every 1 tick every second just to make sure it isn't not updating from being too busy running other things (like updating the index when a new block is placed next to it or when the block is initially placed). if you can help i will make sure your username gets into the mod via an easter egg or something. Thanks!
Also I'm using mcreator 2024.3
heres the procedures
https://imgur.com/a/YUTAYCF - is "on tick update"
https://imgur.com/a/0rLcReY - is "when block added" and "when neighbour block changes"