Started by
Ryan_Davanzo
on
Topic category: Help with Minecraft modding (Java Edition)
Everytime I try to spawn my custom entity, it crashes and gives me this error. Geckolib plugin is installed, the .json file is ok, the animations are set correctly and I already did another animated entity with no erros so idk what caused this. Here's the full log: https://pastebin.com/kA3A8QK8
Maybe you need to fix the animation file as the plugin author suggests. Best to check plugin page for more info
i'll try, but i dont get it about the fix thing. like, blockbench generates the .json broken?
I did not make this plugin so I really am not the person to know answer to that, but from what I have seen, there is some animation JSON fixer tool made by the plugin author
yeah i just used it....didn't worked
wait, what if there's an unused animation on the file??
ok, it wasn't that. I had an unused incomplete animation but removing it didn't worked :v
i had the same problem i'm not sure how to fix it tho
what i did was create the same thing on a new workspace
hope it helps<3
tried that but no go..
great, now EVERY model gives this error.....
Maybe if you took 2 seconds to read the tutorial, you would know that you just need to name the animation file the same thing as the model. Since people never bothered, I walked the extra mile and made it rename the file automatically in the latest versions when importing. Just name your animation files the same as your models and it will fix it. ookamegeckolib.animation.json for example doesn't exist because you didn't name any of your animation files that.
i read it. the names are the same. dont presume stuff bro...
If they were the same this wouldn't happen.
i copy-paste the names, except that i put .animation and .json at the end. hell, i do that the moment i export them from blockbench. and i copy the animations names from the .json to the animations tab in mcreator
im reinstalling blockbench and mcreator. let's try that....