Sounds not playing at the right place

Started by WarnThatCrayon on

Topic category: Troubleshooting, bugs, and solutions

Joined Dec 2023
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Sounds not playing at the right place

I have a block that makes a sound when it's GUI is opened and closed. The closing sound works fine, but the opening sound plays at 0, 0, 0. The code for the two sounds are the exact same thing, both are set in the GUI. /playsound works fine in-game, but I think there might be something wrong with the block's position finder. I'm using Fabric Generator 2023.4.

Joined Dec 2023
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Oh wait. Now I find out that…
Sun, 04/21/2024 - 19:16

Oh wait. Now I find out that the closing sound plays in the MASTER channel and I set it to block.