The newest version is on Neoforge 1.20.6
Hi, I'm new here in the modding community and I'm working on a mod who add some new Zombies and maybe more after.
Going on a medieval/Zombie plague themed mod with more Mobs, items, structure and maybe faction Kingdom/Empire. I will work on it when I have time, I'm just starting to learn MCreator and blockbench on geckolib so sometimes there will be an update just for some small change, to the model, the texture and fix some error.I will need more time for structure, item, new mob and more complex change.
do not hesitate to send some feedback, for now the mod is poor in content but I have some idea for it.
Also working on the page of the mod
Geckolib needed
Curios needed for the newest update
- 0.0.7 CURIOS MOD REQUIRED
-Added:
-Spitter:
Spitt infected bile
-CURIOS(WIP):
Different necklace with some potion effect (WIP)
-Coin(WIP):
Copper, iron and gold coin for future new trade
-Mob drop:
Corrupted Enderpearl
Plague Bile
-Bottle of Plague Blood:
item for future update
-Change:
-Walker:
Eye animation
-Crawler:
Eye animation
-Hunter:
Eye animation
chase animation
-Plagued Enderman:
Chase animation
doesn't like being looked at
-Removed:
-Creative Sword -
0.0.6
-Added:
-Plagued Enderman:
Behavior of an Enderman but more dangerous
inflict blindness
-Creative Sword:
Only usable in creative
-Change:
-netherite dagger:
Added speed 2 when hold
-diamond dagger:
Added speed when hold
-Infected wolf:
mouth model
mouth animation
-Bowman:
animation
Plan for later
I will focus on the Zombie part the Kingdom/Empire part will come much later. -
0.0.5
NOW ON NEOFORGE FOR THE 1.20.6 VERSION
-Change:
-Hunter:
animation walk and death
slightly faster
-Crawler:
texture and animation change
knockback resistance added and deal slowness (like he was grabbing your leg)
can be one shot by an Iron Sword
-Bowman:
Small texture change
-Added:
-Small camp variant:
-Devastated camp
-Small Kingdom Outpost:
Friendly Outpost you can have some cool stuff if you spawn near it (for now just only 2 bowman spawn in it)
-Kingdom Supply cart:
a cart with some loot
-abandoned variant
Plan to change to the next updateCrawler texture and animation
Bowman texture(maybe) and animation
Infected wolf texture and animationHunter animation
Trainning Dummy
More mob
More structure
0.0.4
Change:
Walker:
-texture change
-animation rework
Change some stats of all the mobs slightly more health and should spawn more often than the vanilla one
Added:
Dagger:
Added a new weapon the dagger do less damage than a sword but you handle it faster and comes with 3 variety Iron, Diamond and Netherite
Small camp:
added a new structure just a little camp can be useful when you start near it
Hunter:
Added a new mob the hunter faster and stronger than regular zombie's, can drop is weapon
(I have a problem with the animation I plan to fix that, I am still learning)
Bone Blade:
Mutated bone dropped from an hunter deal the same damage of an iron sword but slightly faster and have more durability
Trainning Dummy:
Added a craftable dummy can show your damage, for now you can only remove it with a /kill plan to change it (learning the procedure)
Block of flesh:
Just a test
Iron shield:
Just a test
Plan to change to the next update
Crawler texture and animation
Bowman texture(maybe) and animation
Infected wolf texture and animation
Hunter animation
Trainning Dummy