The Dark Plague

Published by Getsuga on
Downloads:
242
Upvotes: 1
Share this:
Project status
In development
License
All Rights Reserved
Modification type
Supported Minecraft versions
1.20.6

Jump to downloads

 

       The newest version is on Neoforge 1.20.6

Hi, I'm new here in the modding community and I'm working on a mod who add some new Zombies and maybe more after.

Going on a medieval/Zombie plague themed mod with more Mobs, items, structure and maybe faction Kingdom/Empire. I will work on it when I have time, I'm just starting to learn MCreator and blockbench on geckolib so sometimes there will be an update  just for some small change, to the model, the texture and fix some error.I will need more time for structure, item, new mob and more complex change.
do not hesitate to send some feedback, for now the mod is poor in content but I have some idea for it.

Also working on the page of the mod 

 

Geckolib needed

Curios needed for the newest update

 

Modification files
thedarkplague-0.0.7-neoforge-1.20.6.jar - WIP Uploaded on: 09/10/2024 - 10:17   File size: 526.82 KB
thedarkplague-0.0.6-neoforge-1.20.6.jar - WIP NEOFORGE 1.20.6 Uploaded on: 08/21/2024 - 22:19   File size: 425.12 KB
thedarkplague-0.0.5-neoforge-1.20.6.jar - WIP NEOFORGE 1.20.6 Uploaded on: 07/31/2024 - 20:23   File size: 376.4 KB
thedarkplague-0.0.4-forge-1.20.1.jar - WIP still learning Uploaded on: 07/21/2024 - 13:54   File size: 237.03 KB
zcreatures-0.0.3-forge-1.20.1.jar - WIP Uploaded on: 05/25/2024 - 14:21   File size: 85.95 KB
Changelog
  • 0.0.7              CURIOS MOD REQUIRED

    -Added:

    -Spitter:
    Spitt infected bile

    -CURIOS(WIP):
    Different necklace with some potion effect (WIP)

    -Coin(WIP):
    Copper, iron and gold coin for future new trade

    -Mob drop:
    Corrupted Enderpearl
    Plague Bile

    -Bottle of Plague Blood:
    item for future update


    -Change:

    -Walker:
    Eye animation

    -Crawler:
    Eye animation

    -Hunter:
    Eye animation
    chase animation

    -Plagued Enderman:
    Chase animation
    doesn't like being looked at

    -Removed:

    -Creative Sword

  • 0.0.6

    -Added:

    -Plagued Enderman:
    Behavior of an Enderman but more dangerous
    inflict blindness

    -Creative Sword:
    Only usable in creative 


    -Change:

    -netherite dagger:
    Added speed 2 when hold

    -diamond dagger:
    Added speed when hold

    -Infected wolf:
    mouth model
    mouth animation

    -Bowman:
    animation

    Plan for later
    I will focus on the Zombie part the Kingdom/Empire part will come much later.


  • 0.0.5

    NOW ON NEOFORGE FOR THE 1.20.6 VERSION

    -Change:

    -Hunter:
    animation walk and death
    slightly faster

    -Crawler:
    texture and animation change 
    knockback resistance added and deal slowness (like he was grabbing your leg)
    can be one shot by an Iron Sword

    -Bowman:
    Small texture change

    -Added:

    -Small camp variant:
    -Devastated camp 

    -Small Kingdom Outpost:
    Friendly Outpost you can have some cool stuff if you spawn near it (for now just only 2 bowman spawn in it)

    -Kingdom Supply cart:
    a cart with some loot
    -abandoned variant

    Plan to change to the next update

    Crawler texture and animation
    Bowman texture(maybe) and animation
    Infected wolf texture and animation
    Hunter animation
    Trainning Dummy 
    More mob
    More structure


    0.0.4

    Change:

    Walker:
    -texture change
    -animation rework

    Change some stats of all the mobs slightly more health and should spawn more often than the vanilla one

    Added:

    Dagger:
    Added a new weapon the dagger do less damage than a sword but you handle it faster and comes with 3 variety Iron, Diamond and Netherite

    Small camp:
    added a new structure just a little camp can be useful when you start near it 

    Hunter:
    Added a new mob the hunter faster and stronger than regular zombie's, can drop is weapon 
    (I have a problem with the animation I plan to fix that, I am still learning)

    Bone Blade:
    Mutated bone dropped from an hunter deal the same damage of an iron sword but slightly faster and have more durability 

    Trainning Dummy: 
    Added a craftable dummy can show your damage, for now you can only remove it with a /kill plan to change it (learning the procedure)

    Block of flesh:
    Just a test

    Iron shield:
    Just a test

    Plan to change to the next update

    Crawler texture and animation 
    Bowman texture(maybe) and animation 
    Infected wolf texture and animation
    Hunter animation
    Trainning Dummy