Started by
MableToast
on
Topic category: Help with MCreator software
I am currently in the works of a magic mod that uses mana to shoot different spells. But with the recent update the ammo and projectile have to be the same. This not only ruins the mod im working on but also breaks previous mods. Is there a way around this or is it going to get fixed soon?
well you could use a procedure for when you right click the with the item to check if the player has enough mana then shoot the projectile