Topic category: Feature requests and ideas for MCreator
Simply put, allow the adding of a procedure to control when a entity is rideable, simply make it need a logic procedure. The goal of this is to make it work better with the rest of the right-click interactions.
Example:
You have an Entity that is tameable, but you also want to be able to ride it. Currently you would try to mount the entity and tame it at the same time.
I am suggesting, that instead you could use a procedure to check if the entity is tamed, if not, then don't mount the entity. But this could be used for many more things, like mounts that are only rideable based on synced data or nbts.
All in all this would make it a lot easier to make entities with more complex riding mechanics, while keeping it simple and understandable.