Started by
KnickKnack
on
Topic category: Troubleshooting, bugs, and solutions
So I have been working on a Revive mod, where if you spend 20 diamonds you can Revive one dead player; But I only want each button (pelican, Universal, and Pulse) appear when the person is dead. I tried to find a way to check if a specific player died, the button would appear (return true in the checking procedure) but I cannot seem to figure out how to check each player (3 total, this is a mod for me and my friends)
There should be a global trigger for when an entity dies, just check if it's a entity subtype of a player.