Mobs reinforcement during the game

Started by Deadreaper578 on

Topic category: Help with Minecraft modding (Java Edition)

Joined Dec 2022
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Mobs reinforcement during the game

Hi , i want that vanilla mobs gain more HP and effects while progressing in the game (entering the Nether , killing the dragon) + i want that vanilla mobs have hp scale on the diffculty of the game but i don't know how to do it .

Can someone help me please ?

Joined Apr 2024
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Make a procedure that gives…
Sun, 01/19/2025 - 20:13

Make a procedure that gives infinite (-1 ticks) health boost to every mob that spawns if the difficulty Is set to hard, then if you want it to happen also after a certain progression level use global variables, for example: when the player enters the nether set the "nether" variable to true, and when the player enters the end set the "end" variable to true, then make a procedure that gives mobs health boost 1 if "nether" is true or health boost 2 if "end" is true when they spawn. You can apply this with any effect