Started by
zorualeloupsolitaire
on
Topic category: Help with Minecraft modding (Java Edition)
Here's the procedure I created for my mod.
For some reason, the structures “Atlantidehub”, “pilliermaquette”, “pilieratlantiquenord” and “pilierpacifiquenord” are the only ones to appear in my dimension.
The rest don't want to appear and I don't understand why, because I made them the same way. If it helps, I did this procedure on the command when a player enters the dimension “Atlantis”.
Thanks in advance!
The only thing that I can think of is that maybe there is some mechanic in structure generation that prevents structures from being placed too high. I noticed that all of the ones that aren't working are trying to generate at Y 300 or higher, and the ones that do generate do so at Y 220 or lower.
Have you modified the code of your Atlantis dimension to change the maximum Y value to be higher than 500? If not, don't worry about it and instead try changing the structure generation so that all structures generate at Y 220 or lower.
If you have modified the code of your Atlantis dimension so that a player could build above Y 500, then I have no idea what would be causing some structures to not generate.